19 lines
593 B
C#
19 lines
593 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Passer.Humanoid {
|
|
|
|
[CreateAssetMenu(menuName = "Humanoid/Real World Configuration", fileName = "RealWorldConfiguration", order = 102)]
|
|
[System.Serializable]
|
|
public class RealWorldConfiguration : ScriptableObject {
|
|
|
|
public List<TrackingSpace> trackers = new List<TrackingSpace>();
|
|
|
|
[System.Serializable]
|
|
public class TrackingSpace {
|
|
public Passer.Tracking.TrackerId trackerId;
|
|
public Vector3 position;
|
|
public Quaternion rotation;
|
|
}
|
|
}
|
|
} |