14 lines
269 B
C#
14 lines
269 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEditor;
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namespace Passer {
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[CustomEditor(typeof(HumanoidAttachments))]
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public class HumanoidAttachments_Editor : Editor {
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}
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} |