11841 lines
377 KiB
Plaintext
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rotationVelocity: {x: 0, y: 0, z: 0, w: 0}
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velocity: {x: 0, y: 0, z: 0}
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name:
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target:
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bone:
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maxAngles: {x: 0, y: 0, z: 0}
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basePosition: {x: 0, y: 0, z: 0}
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leap:
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bone:
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rotationVelocity: {x: 0, y: 0, z: 0, w: 0}
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target:
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maxAngles: {x: 0, y: 0, z: 0}
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baseRotation: {x: 0, y: 0, z: 0, w: 1}
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basePosition: {x: 0, y: 0, z: 0}
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toTargetRotation: {x: -0.46654153, y: -0.4665415, z: -0.531356, w: -0.5313556}
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rotationVelocity: {x: 0, y: 0, z: 0, w: 0}
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velocity: {x: 0, y: 0, z: 0}
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hand:
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name:
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target:
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baseRotation: {x: 0, y: 0, z: 0, w: 1}
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basePosition: {x: 0, y: 0, z: 0}
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bone:
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maxAngles: {x: 45, y: 50, z: 70}
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baseRotation: {x: 0, y: 0, z: 0, w: 1}
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basePosition: {x: 0, y: 0, z: 0}
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toTargetRotation: {x: -0.4563669, y: -0.45636737, z: -0.54011947, w: -0.54011995}
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rotationVelocity: {x: 0, y: 0, z: 0, w: 0}
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velocity: {x: 0, y: 0, z: 0}
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poseMethod: 0
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physics: 1
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physicsMode: 2
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strength: 100
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poseMixer:
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poseEvent:
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label: Pose Event
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tooltip: 'Call functions based on recognized posesParameter: the index of the
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recognized pose'
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eventTypeLabels:
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- Never
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- On Pose Recognized
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- On No Pose Recongnized
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- While Pose Recognized
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- While No Pose Recognized
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- When Pose Changes
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- Always
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fromEventLabel: poseMixer.detectedPoseIx
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events: []
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touchEvent:
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id: 2
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label: Touch Event
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tooltip: 'Call funtions based on touched objectsParameter: the touched object'
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eventTypeLabels:
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- Never
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- On Touch Start
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- On Touch End
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- While Touching
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- While not Touching
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- On Touched Object Changes
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- Always
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fromEventLabel: touchedObject
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events: []
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grabEvent:
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id: 3
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label: Grab Event
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tooltip: 'Call functions based on grabbed objectsParameter: the grabbed object'
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eventTypeLabels:
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- Never
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- On Grab Start
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- On Grab End
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- While Holding Object
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- While not Holding Object
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- On Grabbed Object Changes
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- Always
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fromEventLabel: grabbedObject
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events: []
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handPalm: {fileID: 378023155}
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handRigidbody: {fileID: 0}
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directFingerMovements: 1
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--- !u!1 &1755798650
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--- !u!1 &1784434321
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--- !u!4 &1784434322
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--- !u!114 &1784434323
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attachMethod: 0
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destroyOnLoad: 0
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attachEvent:
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id: 0
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label: Hold Event
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tooltip: 'Call functions using what the socket is holding
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Parameter: the
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GameObject held by the socket'
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eventTypeLabels:
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- Never
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- On Attach
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- On Release
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- While Attached
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- When Changed
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- Always
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--- !u!1 &1786100730
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--- !u!4 &1786100731
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--- !u!114 &1786100732
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