Pascal Serrarens 17741d862a First commit
2022-01-12 10:50:57 +01:00

2118 lines
52 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1846396880653990}
m_IsPrefabParent: 1
--- !u!1 &1003840708610576
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4364326568099774}
- component: {fileID: 54368568793103294}
- component: {fileID: 114602378435445534}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1050168906784740
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4750491848241350}
- component: {fileID: 108480701422832188}
- component: {fileID: 114877533911007388}
m_Layer: 0
m_Name: NozzleFlash
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1107903172440256
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4754294361957856}
- component: {fileID: 33107031191577310}
- component: {fileID: 136439550833310426}
- component: {fileID: 23493333198991218}
- component: {fileID: 136974104237138170}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1194103696665764
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4133174221694468}
- component: {fileID: 82049040744833026}
m_Layer: 0
m_Name: Audio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1223594873947480
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4523440200058938}
- component: {fileID: 33286388523551456}
- component: {fileID: 65904536302890388}
- component: {fileID: 23411467819666140}
m_Layer: 0
m_Name: Grip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1293070038155286
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4065878210560428}
- component: {fileID: 33973916845738866}
- component: {fileID: 65409729624708454}
- component: {fileID: 23860028416111070}
m_Layer: 0
m_Name: SliderMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1294601675992924
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4600975462460194}
- component: {fileID: 114186545477888216}
m_Layer: 0
m_Name: Ejector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1511187281487876
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4706079171344076}
- component: {fileID: 82049147267424264}
m_Layer: 0
m_Name: SliderAudio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1517016012167812
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4275645890154970}
- component: {fileID: 33467668589743610}
- component: {fileID: 65592577567952324}
- component: {fileID: 23952203966140356}
m_Layer: 0
m_Name: House
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1697537751738774
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4657863851345144}
- component: {fileID: 114231564712788886}
m_Layer: 0
m_Name: Interaction Pointer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1699614859267632
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4679872044176406}
- component: {fileID: 212998965561608694}
m_Layer: 0
m_Name: Crosshairs
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!1 &1714921587719794
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4948075579334354}
- component: {fileID: 114349239594565572}
- component: {fileID: 114520755571449270}
m_Layer: 0
m_Name: Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1846396880653990
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4249777222292874}
- component: {fileID: 54050836939631612}
m_Layer: 0
m_Name: Shotgun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1954496909435462
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4046137827550592}
- component: {fileID: 114197548044063804}
m_Layer: 0
m_Name: SliderHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1956530066925496
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4243305991895320}
- component: {fileID: 114344609289376294}
m_Layer: 0
m_Name: Bullet Chamber
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4046137827550592
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1954496909435462}
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 0, y: -0.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4364326568099774}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 180, y: -90, z: -90}
--- !u!4 &4065878210560428
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1293070038155286}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.04, y: 0.04, z: 0.2}
m_Children: []
m_Father: {fileID: 4364326568099774}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4133174221694468
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1194103696665764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4243305991895320
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1956530066925496}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4600975462460194}
m_Father: {fileID: 4249777222292874}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4249777222292874
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1846396880653990}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.626, z: -0.293}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4275645890154970}
- {fileID: 4754294361957856}
- {fileID: 4523440200058938}
- {fileID: 4364326568099774}
- {fileID: 4750491848241350}
- {fileID: 4133174221694468}
- {fileID: 4657863851345144}
- {fileID: 4948075579334354}
- {fileID: 4243305991895320}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4275645890154970
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1517016012167812}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.04, y: 0.06, z: 0.2}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4364326568099774
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003840708610576}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.02, z: 0.32}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4706079171344076}
- {fileID: 4065878210560428}
- {fileID: 4046137827550592}
m_Father: {fileID: 4249777222292874}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4523440200058938
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1223594873947480}
m_LocalRotation: {x: 0.2588191, y: 0, z: 0, w: 0.9659258}
m_LocalPosition: {x: 0, y: -0.05, z: -0.06}
m_LocalScale: {x: 0.04, y: 0.12, z: 0.05}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0}
--- !u!4 &4600975462460194
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1294601675992924}
m_LocalRotation: {x: -0.27059805, y: 0.6532815, z: 0.27059805, w: 0.6532815}
m_LocalPosition: {x: 0.02, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4243305991895320}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -45, y: 90, z: 0}
--- !u!4 &4657863851345144
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1697537751738774}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.55}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4679872044176406}
m_Father: {fileID: 4249777222292874}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4679872044176406
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1699614859267632}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children: []
m_Father: {fileID: 4657863851345144}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4706079171344076
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1511187281487876}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4364326568099774}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4750491848241350
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1050168906784740}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.55}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4754294361957856
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1107903172440256}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0.28}
m_LocalScale: {x: 0.04, y: 0.25, z: 0.04}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!4 &4948075579334354
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1714921587719794}
m_LocalRotation: {x: 0.2588191, y: 0, z: 0, w: 0.9659258}
m_LocalPosition: {x: 0, y: -0.05, z: -0.07}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4249777222292874}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0}
--- !u!23 &23411467819666140
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1223594873947480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23493333198991218
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1107903172440256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23860028416111070
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1293070038155286}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23952203966140356
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1517016012167812}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33107031191577310
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1107903172440256}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33286388523551456
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1223594873947480}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33467668589743610
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1517016012167812}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33973916845738866
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1293070038155286}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &54050836939631612
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1846396880653990}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &54368568793103294
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003840708610576}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &65409729624708454
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1293070038155286}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: -0.5, z: 0}
--- !u!65 &65592577567952324
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1517016012167812}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65904536302890388
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1223594873947480}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!82 &82049040744833026
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1194103696665764}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b716754477d9e914997f3ec559e012e2, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- serializedVersion: 2
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!82 &82049147267424264
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1511187281487876}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 082b334b9ff1acc478d403bbe054a81f, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- serializedVersion: 2
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!108 &108480701422832188
Light:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1050168906784740}
m_Enabled: 0
serializedVersion: 8
m_Type: 2
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 8
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &114186545477888216
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1294601675992924}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: baa00f2ba726a3e4bb5b4277991f5ce0, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
timedClick: 0
focusPointObj: {fileID: 0}
objectInFocus: {fileID: 0}
rayType: 2
maxDistance: 10
resolution: 0.2
speed: 2
radius: 0.1
focusEvent:
id: 0
label: Focus Event
tooltip: 'Call functions using the current focus
Parameter: the Object in Focus'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
focusPointEvent:
id: 1
label: Focus Point Event
tooltip: 'Call functions using the current focus point
Parameter: the position of the focus point'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
clickEvent:
id: 2
label: Click Event
tooltip: 'Call functions using the clicking status
Parameter: the Object in Focus when clicking'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
activeEvent:
eventType: 5
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
--- !u!114 &114197548044063804
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1954496909435462}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e27c61780f506f84282a32ce63522c75, type: 3}
m_Name:
m_EditorClassIdentifier:
grabType: 0
sticky: 0
range: 0.2
inputEvents:
- id: 0
label: Vertical
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 1
label: Horizontal
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 2
label: Stick Button
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 3
label: Button 1
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 4
label: Button 2
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 5
label: Button 3
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 6
label: Button 4
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 7
label: Trigger 1
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 8
label: Trigger 2
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 9
label: Option
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
socket: {fileID: 0}
hand: 0
pose: {fileID: 0}
handTarget: {fileID: 0}
isHeld: 0
grabbedEvent:
id: 0
label:
tooltip:
eventTypeLabels:
- Nothing
- On Grab Start
- On Let Go
- While Holding
- While Not Holding
- On Grab Change
- Always
fromEventLabel: socket.gameObject
events: []
--- !u!114 &114231564712788886
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1697537751738774}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: baa00f2ba726a3e4bb5b4277991f5ce0, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 0
timedClick: 0
focusPointObj: {fileID: 1699614859267632}
objectInFocus: {fileID: 0}
rayType: 0
maxDistance: 10
resolution: 0.2
speed: 3
radius: 0.1
focusEvent:
id: 0
label: Focus Event
tooltip: 'Call functions using the current focus
Parameter: the Object in Focus'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
focusPointEvent:
id: 1
label: Focus Point Event
tooltip: 'Call functions using the current focus point
Parameter: the position of the focus point'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
clickEvent:
id: 2
label: Click Event
tooltip: 'Call functions using the clicking status
Parameter: the Object in Focus when clicking'
eventTypeLabels: []
fromEventLabel:
events:
- eventType: 1
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1697537751738774}
methodName: InteractionPointer/ApplyForce
parameters:
- fromEvent: 0
localProperty: Constant
type: 1
floatConstant: 1000
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
activeEvent:
eventType: 5
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
--- !u!114 &114344609289376294
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1956530066925496}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4526931bcdab84468934f03ed878114, type: 3}
m_Name:
m_EditorClassIdentifier:
_value: 0
min: 0
max: 10
counterEvent:
id: 0
label: Value Change Event
tooltip: 'Call functions using counter values
Parameter: the counter value'
eventTypeLabels:
- Never
- On Min
- On Max
- While Min
- While Max
- When Changed
- Always
fromEventLabel:
events: []
--- !u!114 &114349239594565572
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1714921587719794}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e27c61780f506f84282a32ce63522c75, type: 3}
m_Name:
m_EditorClassIdentifier:
grabType: 0
sticky: 0
range: 0.2
inputEvents:
- id: 0
label: Vertical
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 1
label: Horizontal
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 2
label: Stick Button
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 3
label: Button 1
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 4
label: Button 2
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 5
label: Button 3
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 6
label: Button 4
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 7
label: Trigger 1
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 1
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1714921587719794}
methodName: Script/Shoot
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1714921587719794}
methodName: Script/Shoot
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
label:
poseValue: {fileID: 0}
stringValue:
poseFloatEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Passer.ControllerEventHandler+UnityPoseFloatEvent, Assembly-CSharp,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
defaultParameterProperty:
- id: 8
label: Trigger 2
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
- id: 9
label: Option
tooltip:
eventTypeLabels:
- Never
- On Press
- On Release
- While Down
- While Up
- On Change
- Continuous
fromEventLabel:
events: []
defaultParameterProperty:
socket: {fileID: 0}
hand: 0
pose: {fileID: 0}
handTarget: {fileID: 0}
isHeld: 0
grabbedEvent:
id: 0
label: Grab Event
tooltip: 'Call functions using the grabbing status\nParameter: the grabbed object'
eventTypeLabels:
- Nothing
- On Grab Start
- On Let Go
- While Holding
- While Not Holding
- On Grab Change
- Always
fromEventLabel: socket.gameObject
events:
- eventType: 5
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1697537751738774}
methodName: InteractionPointer/Activation
parameters:
- fromEvent: 1
localProperty: From Event
type: 3
floatConstant: 0
intConstant: 0
boolConstant: 1
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
--- !u!114 &114520755571449270
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1714921587719794}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a5108aae91352c042b4ccef54b577401, type: 3}
m_Name:
m_EditorClassIdentifier:
scriptName: Shoot
conditions:
- targetGameObject: {fileID: 1956530066925496}
fullPropertyName: Counter/value
propertyType: 2
operandIndex: 2
intConstant: 0
floatConstant: 0
functionCalls:
- targetGameObject: {fileID: 1050168906784740}
methodName: FlashLight/Flash
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
- targetGameObject: {fileID: 1194103696665764}
methodName: UnityEngine.AudioSource/Play
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
- targetGameObject: {fileID: 1697537751738774}
methodName: Passer.InteractionPointer/Click
parameters:
- fromEvent: 0
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
- targetGameObject: {fileID: 1294601675992924}
methodName: Passer.InteractionPointer/LaunchPrefab
parameters:
- fromEvent: 0
localProperty:
type: 5
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 1296818638924742, guid: 1a90bf720c92bc040afe72f84aeb0466,
type: 2}
rigidbodyConstant: {fileID: 0}
- targetGameObject: {fileID: 1956530066925496}
methodName: Passer.Counter/Decrement
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 1296818638924742, guid: 1a90bf720c92bc040afe72f84aeb0466,
type: 2}
rigidbodyConstant: {fileID: 0}
--- !u!114 &114602378435445534
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1003840708610576}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be1b14a03b411004bb24d9d0dee33431, type: 3}
m_Name:
m_EditorClassIdentifier:
parent: {fileID: 4249777222292874}
limitX: 1
limitY: 1
limitZ: 1
basePosition: {x: 0, y: -0.02, z: 0.32}
minLocalPosition: {x: 0, y: 0, z: -0.1}
maxLocalPosition: {x: 0, y: 0, z: 0}
baseRotation: {x: 0, y: 0, z: 0, w: 1}
limitAngle: 1
minLocalAngle: 0
maxLocalAngle: 0
limitAngleAxis: {x: 0, y: 1, z: 0}
rotationMethod: 0
gameObjectEvent:
id: 0
label: GameObject Event
tooltip: Call functions based on the GameObject life cycle
eventTypeLabels:
- Never
- Start
- On Destroy
- Update
- ' '
- ' '
- ' '
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
xSliderEvents:
id: 1
label: X Axis
tooltip: 'Call function using the X axis range value
Parameter: the range along the X axis (-1..1)'
eventTypeLabels:
- Never
- On Min
- On Max
- While Min
- While Max
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
ySliderEvents:
id: 2
label: Y Axis
tooltip: 'Call function using the Y axis range value
Parameter: the range along the Y axis (-1..1)'
eventTypeLabels:
- Never
- On Min
- On Max
- While Min
- While Max
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
zSliderEvents:
id: 3
label: Z Axis
tooltip: 'Call function using the Z axis range value
Parameter: the range along the Z axis (-1..1)'
eventTypeLabels:
- Never
- On Min
- On Max
- While Min
- While Max
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 5
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1511187281487876}
methodName: AudioSource/Play
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
- eventType: 2
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 1956530066925496}
methodName: Counter/Increment
parameters:
- fromEvent: 1
localProperty:
type: 0
floatConstant: 0
intConstant: 0
boolConstant: 0
stringConstant:
vector3Constant: {x: 0, y: 0, z: 0}
gameObjectConstant: {fileID: 0}
rigidbodyConstant: {fileID: 0}
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
angleEvents:
id: 4
label: Angle
tooltip:
eventTypeLabels:
- Never
- On Min
- On Max
- While Min
- While Max
- On Change
- Continuous
fromEventLabel:
events:
- eventType: 0
eventNetworking: 0
functionCall:
targetGameObject: {fileID: 0}
methodName:
parameters: []
boolInverse: 0
floatParameter: 0
floatTriggerLow: 0.2
floatTriggerHigh: 0.8
multiplicationFactor: 1
intTriggerLow: 0
intTriggerHigh: 1
--- !u!114 &114877533911007388
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1050168906784740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe2ef76e20cbeca4ebbe9db6fed220a1, type: 3}
m_Name:
m_EditorClassIdentifier:
duration: 0.1
--- !u!136 &136439550833310426
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1107903172440256}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!136 &136974104237138170
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1107903172440256}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 0.4
m_Direction: 1
m_Center: {x: 0, y: 0.85, z: 0}
--- !u!212 &212998965561608694
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1699614859267632}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: c7b95231ffa1bc34ba2eaea4d799ed30, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0