HumanoidControl_Free/Editor/Sites/SiteNavigator_Editor.cs

128 lines
4.2 KiB
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace Passer {
using Humanoid;
[CustomEditor(typeof(SiteNavigator))]
public class SiteNavigator_Editor : Editor {
protected SiteNavigator siteNavigator;
protected string[] siteNames;
#region Enable
protected virtual void OnEnable() {
siteNavigator = (SiteNavigator)target;
InitializeSiteNames();
}
protected virtual void InitializeSiteNames() {
//HumanoidVisitors.CheckScenes();
//List<string> humanoidVisitors = HumanoidVisitors.visitors;
EditorBuildSettingsScene[] editorBuildSettingsScenes = EditorBuildSettings.scenes;
int siteCount = editorBuildSettingsScenes.Length; // - HumanoidVisitors.visitors.Count;
List<string> siteList = new List<string>();
siteList.Add("-none-");
for (int i = 0; i < siteCount; i++) {
if (!editorBuildSettingsScenes[i].enabled) {
continue;
}
string sceneName = editorBuildSettingsScenes[i].path;
int lastSlash = sceneName.LastIndexOf('/');
sceneName = sceneName.Substring(lastSlash + 1);
sceneName = sceneName.Substring(0, sceneName.Length - 6); // remove .unity
// Does not work at the moment the visitors are all scenes
//bool isVisitor = IsHumanoidVisitor(sceneName, humanoidVisitors);
//if (!isVisitor) {
siteList.Add(sceneName);
//}
}
siteNames = siteList.ToArray();//new string[siteCount];
}
private bool IsHumanoidVisitor(string sceneName, List<string> humanoidVisitors) {
foreach(string visitor in humanoidVisitors) {
int lastSlash = visitor.LastIndexOf('/');
string visitorSceneName = visitor.Substring(lastSlash + 1, visitor.Length - lastSlash - 7);
if (visitorSceneName == sceneName)
return true;
}
return false;
}
#endregion Enable
#region Inspector
public override void OnInspectorGUI() {
serializedObject.Update();
LoadSiteAtStartInspector();
StartSiteInspector();
StartSceneInspector();
serializedObject.ApplyModifiedProperties();
}
protected void LoadSiteAtStartInspector() {
GUIContent text = new GUIContent(
"Load Site at Start",
""
);
SerializedProperty loadSiteAtStartProp = serializedObject.FindProperty(nameof(siteNavigator.loadSiteAtStart));
loadSiteAtStartProp.boolValue = EditorGUILayout.Toggle(text, loadSiteAtStartProp.boolValue);
}
protected void StartSiteInspector() {
GUIContent text = new GUIContent(
"Start Site",
""
);
SerializedProperty startSiteProp = serializedObject.FindProperty(nameof(siteNavigator.startSite));
startSiteProp.stringValue = EditorGUILayout.TextField(text, startSiteProp.stringValue);
}
protected void StartSceneInspector() {
GUIContent text = new GUIContent(
"Start Scene",
""
);
SerializedProperty startSceneProp = serializedObject.FindProperty(nameof(siteNavigator.startScene));
if (siteNames == null || siteNames.Length == 0) {
startSceneProp.stringValue = "";
return;
}
int ix = 0;
for (; ix < siteNames.Length; ix++) {
if (siteNames[ix] == startSceneProp.stringValue)
break;
}
if (ix == siteNames.Length) ix = 0;
if (Application.isPlaying) {
using (new EditorGUI.DisabledScope(true)) {
EditorGUILayout.Popup(text, ix, siteNames);
}
}
else {
ix = EditorGUILayout.Popup(text, ix, siteNames);
startSceneProp.stringValue = siteNames[ix];
}
}
#endregion Inspector
}
}