Pascal Serrarens 17741d862a First commit
2022-01-12 10:50:57 +01:00

14 lines
379 B
C#

using UnityEditor;
namespace Passer.Humanoid {
[CustomEditor(typeof(BallHandle))]
public class BallHandle_Editor : Handle_Editor {
public override void OnInspectorGUI() {
EditorGUILayout.HelpBox("BallHandle is depreciated, use Handle with Grab Type=Ball Grab instead.", MessageType.Warning);
base.OnInspectorGUI();
}
}
}