Pascal Serrarens 17741d862a First commit
2022-01-12 10:50:57 +01:00

11 lines
208 B
C#

using UnityEngine;
//namespace Passer {
public static class RigidbodyTools {
public static void DestroyGameObject(this Rigidbody rigidbody) {
Object.Destroy(rigidbody.gameObject);
}
}
//}