Pascal Serrarens de12c36220 First commit
2022-01-11 16:51:37 +01:00

21 lines
504 B
C#

using UnityEditor;
namespace Passer {
[CustomEditor(typeof(Comment))]
public class Comment_Editor : Editor {
public override void OnInspectorGUI() {
serializedObject.Update();
EditorStyles.textField.wordWrap = true;
SerializedProperty textProp = serializedObject.FindProperty("text");
textProp.stringValue = EditorGUILayout.TextArea(textProp.stringValue);
serializedObject.ApplyModifiedProperties();
}
}
}