Pascal Serrarens de12c36220 First commit
2022-01-11 16:51:37 +01:00

24 lines
971 B
C#

namespace Passer.Humanoid {
/// <summary>
/// Interface for handling grabbing events on objects
/// </summary>
/// This interface can be used to receive grabbing events on grabbable objects
/// If you implement this interface on a script which is connected to the grabbable object
/// the On.. functions are called at the appropriate times.
/// This enables you to implement behaviour on the object when it is grabbed or let go.
public interface IHandGrabEvents {
/// <summary>
/// Function is called when the object is grabbed
/// </summary>
/// <param name="handTarget">The hand which grabbed the object</param>
void OnHandGrabbed(HandTarget handTarget);
/// <summary>
/// Function is called when the object is let go
/// </summary>
/// <param name="handTarget">The hand which let go the object</param>
void OnHandLetGo(HandTarget handTarget);
}
}