Pascal Serrarens de12c36220 First commit
2022-01-11 16:51:37 +01:00

11 lines
208 B
C#

using UnityEngine;
//namespace Passer {
public static class RigidbodyTools {
public static void DestroyGameObject(this Rigidbody rigidbody) {
Object.Destroy(rigidbody.gameObject);
}
}
//}