13 lines
241 B
C#
13 lines
241 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Passer.Humanoid {
|
|
|
|
public interface IHumanoidMovement {
|
|
|
|
void Jump(float takeoffVelocity);
|
|
|
|
void Rotation(float yAngle);
|
|
}
|
|
} |