35 lines
848 B
C#
35 lines
848 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Passer {
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public class Script : MonoBehaviour {
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public string scriptName;
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public List<Condition> conditions = new List<Condition>();
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public List<FunctionCall> functionCalls = new List<FunctionCall>();
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protected virtual void Reset() {
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this.enabled = false;
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}
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protected virtual void OnEnable() {
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Execute();
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}
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protected virtual void Start() {
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Execute();
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}
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public void Execute() {
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foreach (Condition condition in conditions) {
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if (!condition.Check())
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return;
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}
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foreach (FunctionCall functionCall in functionCalls) {
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functionCall.Execute();
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}
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}
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}
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} |