71 lines
2.4 KiB
C#
71 lines
2.4 KiB
C#
using System.Reflection;
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using UnityEditor;
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using UnityEditor.Events;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Passer {
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public class GameObjectEvent_Editor : Event_Editor {
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#region EventList
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public static void EventInspector(
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SerializedProperty eventSourceProp, GameObjectEventHandlers eventSource,
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ref int selectedEventSourceIx, ref int selectedEventIx) {
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EventInspector(eventSourceProp, ref selectedEventSourceIx, ref selectedEventIx,
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GameObjectMethodCheck, InitGameObjectEvent);
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}
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protected static void InitGameObjectEvent(SerializedProperty eventProp) {
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}
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protected static bool GameObjectMethodCheck(MethodInfo method, out string label) {
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ParameterInfo[] parameters = method.GetParameters();
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if (parameters.Length == 0 && method.ReturnType == typeof(void)) {
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label = method.Name + " ()";
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return true;
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}
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else if (parameters.Length == 1 && (
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parameters[0].ParameterType == typeof(GameObject) ||
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parameters[0].ParameterType == typeof(float) ||
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parameters[0].ParameterType == typeof(int) ||
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parameters[0].ParameterType == typeof(bool) ||
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parameters[0].ParameterType == typeof(GameObject) ||
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parameters[0].ParameterType == typeof(Rigidbody)
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)) {
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label = method.Name + " (" + parameters[0].ParameterType.Name + ")";
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return true;
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}
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label = "";
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return false;
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}
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public static void Cleanup(GameObjectEventHandlers eventList) {
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foreach (GameObjectEvent goEvent in eventList.events)
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Cleanup(goEvent);
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eventList.events.RemoveAll(goEvent => goEvent.eventType == EventHandler.Type.Never);
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}
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public static void Cleanup(GameObjectEvent goEvent) {
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}
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public static void Cleanup(UnityEventBase eventBase) {
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int nCalls = eventBase.GetPersistentEventCount();
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for (int i = 0; i < nCalls; i++) {
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if (eventBase.GetPersistentTarget(i) == null) {
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UnityEventTools.RemovePersistentListener(eventBase, i);
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return;
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}
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}
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}
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#endregion
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}
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} |