Added tests and code improvement

This commit is contained in:
Pascal Serrarens 2024-02-22 14:39:06 +01:00
parent af892bc943
commit a899a9dc44
7 changed files with 759 additions and 682 deletions

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@ -73,11 +73,11 @@ float Angle::SineRuleAngle(float a, float beta, float b) {
*/ */
//---------------------- //----------------------
template <> Angle2<float> Angle2<float>::Rad2Deg = 57.29578F;
template <> Angle2<float> Angle2<float>::Deg2Rad = 0.0174532924F;
template <> Angle2<float> Angle2<float>::pi = 3.1415927410125732421875F; template <> Angle2<float> Angle2<float>::pi = 3.1415927410125732421875F;
template <> Angle2<float> Angle2<float>::Rad2Deg = 360.0f / (pi * 2);
template <> Angle2<float> Angle2<float>::Deg2Rad = (pi * 2) / 360.0f;
template <> Angle2<float> Angle2<float>::Normalize(Angle2<float> angle) { template <> Angle2<float> Angle2<float>::Normalize(Angle2<float> angle) {
float angleValue = angle; float angleValue = angle;
if (!isfinite(angleValue)) if (!isfinite(angleValue))

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@ -1,6 +1,12 @@
#include "Matrix.h" #include "Matrix.h"
template <> MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) { template <> MatrixOf<float>::MatrixOf(unsigned int rows, unsigned int cols) {
if (rows <= 0 || cols <= 0) {
this->rows = 0;
this->cols = 0;
this->data = nullptr;
return;
}
this->rows = rows; this->rows = rows;
this->cols = cols; this->cols = cols;
@ -15,8 +21,8 @@ template <> MatrixOf<float>::MatrixOf(Vector3 v) : MatrixOf(3, 1) {
} }
template <> template <>
void MatrixOf<float>::Multiply(const MatrixOf<float> *m1, MatrixOf<float> *m2, void MatrixOf<float>::Multiply(const MatrixOf<float> *m1,
MatrixOf<float> *r) { const MatrixOf<float> *m2, MatrixOf<float> *r) {
for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) { for (unsigned int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) { for (unsigned int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
unsigned int rDataIx = colIx2 * m2->cols + rowIx1; unsigned int rDataIx = colIx2 * m2->cols + rowIx1;

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@ -43,8 +43,11 @@ public:
} }
} }
static void Multiply(const MatrixOf<T> *m1, MatrixOf<T> *m2, MatrixOf<T> *r); static void Multiply(const MatrixOf<T> *m1, const MatrixOf<T> *m2,
void Multiply(MatrixOf<T> *m, MatrixOf<T> *r) { Multiply(this, m, r); } MatrixOf<T> *r);
void Multiply(const MatrixOf<T> *m, MatrixOf<T> *r) const {
Multiply(this, m, r);
}
static Vector3 Multiply(const MatrixOf<T> *m, Vector3 v); static Vector3 Multiply(const MatrixOf<T> *m, Vector3 v);
Vector3 operator*(const Vector3 v) const; Vector3 operator*(const Vector3 v) const;

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@ -120,12 +120,13 @@ float Vector2::SignedAngle(Vector2 from, Vector2 to) {
} }
Vector2 Vector2::Rotate(Vector2 v, float angle) { Vector2 Vector2::Rotate(Vector2 v, float angle) {
float angleRad = angle * Angle::Deg2Rad;
#if defined(AVR) #if defined(AVR)
float sinValue = sin(angle * Angle::Deg2Rad); float sinValue = sin(angleRad);
float cosValue = cos(angle * Angle::Deg2Rad); float cosValue = cos(angleRad); // * Angle::Deg2Rad);
#else #else
float sinValue = (float)sinf(angle * Angle::Deg2Rad); float sinValue = (float)sinf(angleRad);
float cosValue = (float)cosf(angle * Angle::Deg2Rad); float cosValue = (float)cosf(angleRad);
#endif #endif
float tx = v.x; float tx = v.x;

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@ -1,14 +1,13 @@
#if GTEST #if GTEST
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include <math.h>
#include <limits> #include <limits>
#include <math.h>
#include "Matrix.h" #include "Matrix.h"
TEST(MatrixSingle, Init) { TEST(MatrixSingle, Init) {
// zero // zero
float data0[] = {}; MatrixOf<float> m0 = MatrixOf<float>(0, 0);
MatrixOf<float> m0 = MatrixOf<float>(0, 0, data0);
// one // one
float data1[] = {1.0F}; float data1[] = {1.0F};
@ -19,15 +18,14 @@ TEST(MatrixSingle, Init) {
MatrixOf<float> m2 = MatrixOf<float>(2, 2, data2); MatrixOf<float> m2 = MatrixOf<float>(2, 2, data2);
// negative // negative
MatrixOf<float> m_1 = MatrixOf<float>(-1, -1, data0); MatrixOf<float> m_1 = MatrixOf<float>(-1, -1);
} }
TEST(MatrixSingle, Transpose) { TEST(MatrixSingle, Transpose) {
float data1[] = {1.0F}; float data1[] = {1.0F};
MatrixOf<float> m = MatrixOf<float>(1, 1, data1); MatrixOf<float> m = MatrixOf<float>(1, 1, data1);
float data2[] = {1.0F}; MatrixOf<float> r = MatrixOf<float>(1, 1);
MatrixOf<float> r = MatrixOf<float>(1, 1, data2);
m.Transpose(&r); m.Transpose(&r);
// 2 x 2 // 2 x 2

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@ -1,7 +1,7 @@
#if GTEST #if GTEST
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include <math.h>
#include <limits> #include <limits>
#include <math.h>
#include "Vector2.h" #include "Vector2.h"
@ -65,7 +65,6 @@ TEST(Vector2, SqrMagnitude) {
} }
} }
TEST(Vector2, Normalize) { TEST(Vector2, Normalize) {
bool r = false; bool r = false;
@ -96,7 +95,6 @@ TEST(Vector2, Normalize) {
v = v1.normalized(); v = v1.normalized();
r = isnan(v.x) && isnan(v.y); r = isnan(v.x) && isnan(v.y);
EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY"; EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY";
} }
} }
@ -120,11 +118,13 @@ TEST(Vector2, Negate) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v1 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY); v1 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
v = -v1; v = -v1;
EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY)) << "- INFINITY INFINITY"; EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY))
<< "- INFINITY INFINITY";
v1 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY); v1 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
v = -v1; v = -v1;
EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY)) << "- -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY))
<< "- -INFINITY -INFINITY";
} }
} }
@ -153,11 +153,13 @@ TEST(Vector2, Subtract) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
v = v1 - v2; v = v1 - v2;
EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 - INFINITY INFINITY"; EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 - INFINITY INFINITY";
v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
v = v1 - v2; v = v1 - v2;
EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 - -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 - -INFINITY -INFINITY";
} }
} }
@ -182,13 +184,14 @@ TEST(Vector2, Addition) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
v = v1 + v2; v = v1 + v2;
EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 + INFINITY INFINITY"; EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 + INFINITY INFINITY";
v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
v = v1 + v2; v = v1 + v2;
EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 + -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 + -INFINITY -INFINITY";
} }
} }
TEST(Vector2, Scale) { TEST(Vector2, Scale) {
@ -212,11 +215,13 @@ TEST(Vector2, Scale) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector2(FLOAT_INFINITY, FLOAT_INFINITY);
v = Vector2::Scale(v1, v2); v = Vector2::Scale(v1, v2);
EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 + INFINITY INFINITY"; EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 + INFINITY INFINITY";
v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY);
v = Vector2::Scale(v1, v2); v = Vector2::Scale(v1, v2);
EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 + -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 + -INFINITY -INFINITY";
} }
} }
@ -241,11 +246,13 @@ TEST(Vector2, Multiply) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
f = FLOAT_INFINITY; f = FLOAT_INFINITY;
v = v1 * f; v = v1 * f;
EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 * INFINITY"; EXPECT_TRUE(v == Vector2(FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 * INFINITY";
f = -FLOAT_INFINITY; f = -FLOAT_INFINITY;
v = v1 * f; v = v1 * f;
EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 * -INFINITY"; EXPECT_TRUE(v == Vector2(-FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 * -INFINITY";
} }
} }
@ -382,7 +389,6 @@ TEST(Vector2, Angle) {
f = Vector2::Angle(v1, v2); f = Vector2::Angle(v1, v2);
r = isnan(f); r = isnan(f);
EXPECT_TRUE(r) << "Angle(4 5, -INFINITY -INFINITY)"; EXPECT_TRUE(r) << "Angle(4 5, -INFINITY -INFINITY)";
} }
} }
@ -413,17 +419,47 @@ TEST(Vector2, SignedAngle) {
f = Vector2::SignedAngle(v1, v2); f = Vector2::SignedAngle(v1, v2);
r = isnan(f); r = isnan(f);
EXPECT_TRUE(r) << "SignedAngle(4 5, -INFINITY -INFINITY)"; EXPECT_TRUE(r) << "SignedAngle(4 5, -INFINITY -INFINITY)";
} }
} }
TEST(Vector2, DISABLED_Lerp) { TEST(Vector2, Rotate) {
Vector2 v1 = Vector2(1, 2);
Vector2 r = Vector2(0, 0);
r = Vector2::Rotate(v1, 0);
EXPECT_FLOAT_EQ(Vector2::Distance(r, v1), 0);
r = Vector2::Rotate(v1, 180);
EXPECT_NEAR(Vector2::Distance(r, Vector2(-1, -2)), 0, 1.0e-06);
r = Vector2::Rotate(v1, -90);
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
r = Vector2::Rotate(v1, 270);
EXPECT_NEAR(Vector2::Distance(r, Vector2(2, -1)), 0, 1.0e-06);
} }
TEST(Vector2, DISABLED_ToFactor) { TEST(Vector2, Lerp) {
Vector2 v1 = Vector2(4, 5);
Vector2 v2 = Vector2(1, 2);
Vector2 r = Vector2(0, 0);
r = Vector2::Lerp(v1, v2, 0);
EXPECT_FLOAT_EQ(Vector2::Distance(r, v1), 0);
r = Vector2::Lerp(v1, v2, 1);
EXPECT_FLOAT_EQ(Vector2::Distance(r, v2), 0);
r = Vector2::Lerp(v1, v2, 0.5f);
EXPECT_FLOAT_EQ(Vector2::Distance(r, Vector2(2.5f, 3.5f)), 0);
r = Vector2::Lerp(v1, v2, -1);
EXPECT_FLOAT_EQ(Vector2::Distance(r, Vector2(7.0f, 8.0f)), 0);
r = Vector2::Lerp(v1, v2, 2);
EXPECT_FLOAT_EQ(Vector2::Distance(r, Vector2(-2.0, -1.0f)), 0);
} }
TEST(Vector2, DISABLED_Rotate) { TEST(Vector2, DISABLED_ToFactor) {}
}
#endif #endif

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@ -1,7 +1,7 @@
#if GTEST #if GTEST
#include <gtest/gtest.h> #include <gtest/gtest.h>
#include <math.h>
#include <limits> #include <limits>
#include <math.h>
#include "Vector3.h" #include "Vector3.h"
@ -28,11 +28,13 @@ TEST(Vector3, Magnitude) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
m = v.magnitude(); m = v.magnitude();
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude INFINITY INFINITY INFINITY "; EXPECT_FLOAT_EQ(m, FLOAT_INFINITY)
<< "v.magnitude INFINITY INFINITY INFINITY ";
v = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
m = v.magnitude(); m = v.magnitude();
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.magnitude -INFINITY -INFINITY -INFINITY "; EXPECT_FLOAT_EQ(m, FLOAT_INFINITY)
<< "v.magnitude -INFINITY -INFINITY -INFINITY ";
} }
} }
@ -57,11 +59,13 @@ TEST(Vector3, SqrMagnitude) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
m = v.sqrMagnitude(); m = v.sqrMagnitude();
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.sqrMagnitude INFINITY INFINITY INFINITY "; EXPECT_FLOAT_EQ(m, FLOAT_INFINITY)
<< "v.sqrMagnitude INFINITY INFINITY INFINITY ";
v = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
m = v.sqrMagnitude(); m = v.sqrMagnitude();
EXPECT_FLOAT_EQ(m, FLOAT_INFINITY) << "v.sqrMagnitude -INFINITY -INFINITY -INFINITY "; EXPECT_FLOAT_EQ(m, FLOAT_INFINITY)
<< "v.sqrMagnitude -INFINITY -INFINITY -INFINITY ";
} }
} }
@ -95,7 +99,6 @@ TEST(Vector3, Normalize) {
v = v1.normalized(); v = v1.normalized();
r = isnan(v.x) && isnan(v.y) && isnan(v.z); r = isnan(v.x) && isnan(v.y) && isnan(v.z);
EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY -INFINITY"; EXPECT_TRUE(r) << "v.normalized -INFINITY -INFINITY -INFINITY";
} }
} }
@ -119,11 +122,13 @@ TEST(Vector3, Negate) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v1 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v1 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
v = -v1; v = -v1;
EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY)) << "- INFINITY INFINITY INFINITY"; EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY))
<< "- INFINITY INFINITY INFINITY";
v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
v = -v1; v = -v1;
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "- -INFINITY -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "- -INFINITY -INFINITY -INFINITY";
} }
} }
@ -152,11 +157,13 @@ TEST(Vector3, Subtract) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
v = v1 - v2; v = v1 - v2;
EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 6 - INFINITY INFINITY INFINITY"; EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 6 - INFINITY INFINITY INFINITY";
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
v = v1 - v2; v = v1 - v2;
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 6 - -INFINITY -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 6 - -INFINITY -INFINITY -INFINITY";
} }
} }
@ -181,13 +188,14 @@ TEST(Vector3, Addition) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
v = v1 + v2; v = v1 + v2;
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 6 + INFINITY INFINITY INFINITY"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 6 + INFINITY INFINITY INFINITY";
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
v = v1 + v2; v = v1 + v2;
EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 6 + -INFINITY -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 6 + -INFINITY -INFINITY -INFINITY";
} }
} }
TEST(Vector3, Scale) { TEST(Vector3, Scale) {
@ -211,11 +219,13 @@ TEST(Vector3, Scale) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
v = Vector3::Scale(v1, v2); v = Vector3::Scale(v1, v2);
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 6 + INFINITY INFINITY INFINITY"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 6 + INFINITY INFINITY INFINITY";
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
v = Vector3::Scale(v1, v2); v = Vector3::Scale(v1, v2);
EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 6 + -INFINITY -INFINITY -INFINITY"; EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 6 + -INFINITY -INFINITY -INFINITY";
} }
} }
@ -240,11 +250,13 @@ TEST(Vector3, Multiply) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
f = FLOAT_INFINITY; f = FLOAT_INFINITY;
v = v1 * f; v = v1 * f;
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 6 * INFINITY"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 6 * INFINITY";
f = -FLOAT_INFINITY; f = -FLOAT_INFINITY;
v = v1 * f; v = v1 * f;
EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY)) << "4 5 6 * -INFINITY"; EXPECT_TRUE(v == Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY))
<< "4 5 6 * -INFINITY";
} }
} }
@ -265,7 +277,8 @@ TEST(Vector3, Divide) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
f = 0; f = 0;
v = v1 / f; v = v1 / f;
EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY)) << "4 5 6 / 0"; EXPECT_TRUE(v == Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY))
<< "4 5 6 / 0";
f = FLOAT_INFINITY; f = FLOAT_INFINITY;
v = v1 / f; v = v1 / f;
@ -296,11 +309,13 @@ TEST(Vector3, Dot) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
f = Vector3::Dot(v1, v2); f = Vector3::Dot(v1, v2);
EXPECT_FLOAT_EQ(f, FLOAT_INFINITY) << "Dot(4 5 6, INFINITY INFINITY INFINITY)"; EXPECT_FLOAT_EQ(f, FLOAT_INFINITY)
<< "Dot(4 5 6, INFINITY INFINITY INFINITY)";
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
f = Vector3::Dot(v1, v2); f = Vector3::Dot(v1, v2);
EXPECT_FLOAT_EQ(f, -FLOAT_INFINITY) << "Dot(4 5 6, -INFINITY -INFINITY -INFINITY)"; EXPECT_FLOAT_EQ(f, -FLOAT_INFINITY)
<< "Dot(4 5 6, -INFINITY -INFINITY -INFINITY)";
} }
} }
@ -323,7 +338,8 @@ TEST(Vector3, Equality) {
v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v1 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
r = v1 == v2; r = v1 == v2;
EXPECT_FALSE(r) << "-INFINITY -INFINITY -INFINITY == INFINITY INFINITY INFINITY"; EXPECT_FALSE(r)
<< "-INFINITY -INFINITY -INFINITY == INFINITY INFINITY INFINITY";
} }
} }
@ -346,11 +362,13 @@ TEST(Vector3, Distance) {
if (std::numeric_limits<float>::is_iec559) { if (std::numeric_limits<float>::is_iec559) {
v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY); v2 = Vector3(FLOAT_INFINITY, FLOAT_INFINITY, FLOAT_INFINITY);
f = Vector3::Distance(v1, v2); f = Vector3::Distance(v1, v2);
EXPECT_FLOAT_EQ(f, FLOAT_INFINITY) << "Distance(4 5 6, INFINITY INFINITY INFINITY)"; EXPECT_FLOAT_EQ(f, FLOAT_INFINITY)
<< "Distance(4 5 6, INFINITY INFINITY INFINITY)";
v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY); v2 = Vector3(-FLOAT_INFINITY, -FLOAT_INFINITY, -FLOAT_INFINITY);
f = Vector3::Distance(v1, v2); f = Vector3::Distance(v1, v2);
EXPECT_FLOAT_EQ(f, FLOAT_INFINITY) << "Distance(4 5 6, -INFINITY -INFINITY -INFINITY)"; EXPECT_FLOAT_EQ(f, FLOAT_INFINITY)
<< "Distance(4 5 6, -INFINITY -INFINITY -INFINITY)";
} }
} }
@ -480,7 +498,6 @@ TEST(Vector3, Angle) {
f = Vector3::Angle(v1, v2); f = Vector3::Angle(v1, v2);
r = isnan(f); r = isnan(f);
EXPECT_TRUE(r) << "Angle(4 5 6, -INFINITY -INFINITY -INFINITY)"; EXPECT_TRUE(r) << "Angle(4 5 6, -INFINITY -INFINITY -INFINITY)";
} }
} }
@ -522,11 +539,27 @@ TEST(Vector3, SignedAngle) {
f = Vector3::SignedAngle(v1, v2, v3); f = Vector3::SignedAngle(v1, v2, v3);
r = isnan(f); r = isnan(f);
EXPECT_TRUE(r) << "SignedAngle(4 5 6, -INFINITY -INFINITY -INFINITY)"; EXPECT_TRUE(r) << "SignedAngle(4 5 6, -INFINITY -INFINITY -INFINITY)";
} }
} }
TEST(Vector3, DISABLED_Lerp) { TEST(Vector3, Lerp) {
Vector3 v1 = Vector3(4, 5, 6);
Vector3 v2 = Vector3(1, 2, 3);
Vector3 r = Vector3(0, 0, 0);
r = Vector3::Lerp(v1, v2, 0);
EXPECT_FLOAT_EQ(Vector3::Distance(r, v1), 0);
r = Vector3::Lerp(v1, v2, 1);
EXPECT_FLOAT_EQ(Vector3::Distance(r, v2), 0);
r = Vector3::Lerp(v1, v2, 0.5f);
EXPECT_FLOAT_EQ(Vector3::Distance(r, Vector3(2.5f, 3.5f, 4.5f)), 0);
r = Vector3::Lerp(v1, v2, -1);
EXPECT_FLOAT_EQ(Vector3::Distance(r, Vector3(7.0f, 8.0f, 9.0f)), 0);
r = Vector3::Lerp(v1, v2, 2);
EXPECT_FLOAT_EQ(Vector3::Distance(r, Vector3(-2.0, -1.0f, 0.0f)), 0);
} }
#endif #endif