Updated namespace on Sample
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using UnityEngine;
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namespace Breitenberg {
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namespace NanoBrain.Breitenberg {
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public class Sensor : MonoBehaviour {
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public float sensorRange = 10f;
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@ -1,6 +1,6 @@
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using UnityEngine;
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namespace Breitenberg {
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namespace NanoBrain.Breitenberg {
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public class Vehicle : MonoBehaviour {
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[Header("Sensors")]
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