Improve ant walking speed
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@ -138,10 +138,10 @@ namespace CreatureControl {
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UpdatePose();
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// copy animator root motion to the creature
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this.transform.SetPositionAndRotation(targetRig.transform.position, targetRig.transform.rotation);
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//this.transform.SetPositionAndRotation(targetRig.transform.position, targetRig.transform.rotation);
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// As target rig is probably a child of this.transform,
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// We need to restore the position/rotation of the targetsRig.
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targetRig.transform.SetPositionAndRotation(this.transform.position, this.transform.rotation);
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//targetRig.transform.SetPositionAndRotation(this.transform.position, this.transform.rotation);
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}
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/// <summary>
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@ -161,10 +161,16 @@ namespace CreatureControl {
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public virtual void UpdateModel() {
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if (this.model == null)
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return;
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Vector3 newPosition = this.targetRig.transform.position + this.targetToModelTranslation;
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Quaternion newOrientation = this.targetRig.transform.rotation * this.targetToModelRotation;
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this.targetRig.transform.GetPositionAndRotation(out Vector3 targetRigPosition, out Quaternion targetRigOrientation);
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Vector3 newPosition = targetRigPosition + this.targetToModelTranslation;
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Quaternion newOrientation = targetRigOrientation * this.targetToModelRotation;
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this.model.SetPositionAndRotation(newPosition, newOrientation);
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// This leads to problems when the targetRig is a child of the model
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// (which is often the case)
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// to prevent this, we restore the targetRig pose
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this.targetRig.transform.SetPositionAndRotation(targetRigPosition, targetRigOrientation);
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}
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#region Collisions
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@ -503,6 +503,9 @@ namespace NanoBrain {
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}
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protected void DrawOutputs(Vector2 parentPos, float size) {
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if (this.currentCluster == null)
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return;
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// Determine the maximum value in this layer
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// This is used to 'scale' the output value colors of the nuclei
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float maxValue = 0;
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@ -12,7 +12,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: ab82ff68e62ea3b1c8e6523f8d46c142, type: 2}
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m_Threshold: -1
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -28,7 +28,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: 91229db5e929c379bbfd5bf417848488, type: 2}
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m_Threshold: 1
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -51,7 +51,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: 138594cdb62397137913b39c26d3de5a, type: 2}
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m_Threshold: 0
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -59,7 +59,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: b8a731a1533b8c960b3f3688d4922a24, type: 2}
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m_Threshold: 0.25
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m_Position: {x: 0, y: 1}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -67,7 +67,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: 240c3a3c6c28272059bf7b591ff818b1, type: 2}
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m_Threshold: 0.5
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m_Position: {x: -1, y: 0}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -75,7 +75,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: 501d5503172629df192bb4ad015fb4f7, type: 2}
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m_Threshold: 0.75
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m_Position: {x: 1, y: 0}
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m_TimeScale: 1
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m_TimeScale: 0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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@ -83,7 +83,7 @@ BlendTree:
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m_Motion: {fileID: 7400000, guid: b8a731a1533b8c960b3f3688d4922a24, type: 2}
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m_Threshold: 1
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m_Position: {x: 0, y: -1}
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m_TimeScale: -1
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m_TimeScale: -0.5
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m_CycleOffset: 0
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m_DirectBlendParameter: Forward
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m_Mirror: 0
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