Improve UI style

This commit is contained in:
Pascal Serrarens 2026-01-09 12:06:49 +01:00
parent f8dc4dc5d3
commit 1b5a86ce55
3 changed files with 625 additions and 634 deletions

File diff suppressed because it is too large Load Diff

View File

@ -1,15 +1,12 @@
#main { #content {
background-color: #2b2b2b;
} }
#content { #inspector {
background-color: #2b2b2b, border-left-width: 1px;
position: absolute; border-left-color: #000;
} padding: 3px;
#inspector { }
border-left-width: 1px; #title {
border-left-color: #000; -unity-font-style: bold;
border-left_style: solid; color: white;
padding: 3px; }
}
.node { background-color: #222; border-radius:4px; padding:6px; }
#title { unity-font-style: bold; color: white; }

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@ -58,9 +58,7 @@ GraphicsSettings:
m_FogKeepExp2: 1 m_FogKeepExp2: 1
m_AlbedoSwatchInfos: [] m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap: m_RenderPipelineGlobalSettingsMap:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 2acc6984d25d4a508a6d7042927d3083, type: 2} UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 370d27fa5af5291e18529fa336759ac9, type: 2}
m_ShaderBuildSettings:
keywordDeclarationOverrides: []
m_LightsUseLinearIntensity: 1 m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1 m_LightsUseColorTemperature: 1
m_LogWhenShaderIsCompiled: 0 m_LogWhenShaderIsCompiled: 0