Motor speed vector -> blue
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@ -27,7 +27,7 @@ namespace NanoBrain.Braitenberg {
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return;
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return;
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this.speed = motorNeuron.outputValue.z;
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this.speed = motorNeuron.outputValue.z;
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Debug.DrawRay(this.transform.position, this.transform.forward * this.speed, Color.magenta);
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Debug.DrawRay(this.transform.position, this.transform.forward * this.speed, Color.blue);
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float desiredRpm = speed * 60; // target wheel RPM
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float desiredRpm = speed * 60; // target wheel RPM
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float currentRpm = wheelCollider.rpm;
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float currentRpm = wheelCollider.rpm;
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