Fix sleeping for product combinator
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@ -222,11 +222,10 @@ namespace NanoBrain {
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public void SleepCheck() {
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if (this.isSleeping) {
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#if UNITY_MATHEMATICS
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this.bias = new float3(0, 0, 0);
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this._outputValue = new float3(0, 0, 0);
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#else
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this.bias = new Vector3(0,0,0);
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this._outputValue = new Vector3(0,0,0);
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#endif
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this._outputValue = this.bias;
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}
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}
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@ -526,12 +525,13 @@ namespace NanoBrain {
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public virtual void RemoveReceiver(Nucleus receiverToRemove) {
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this._receivers.RemoveAll(receiver => receiver == receiverToRemove);
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receiverToRemove.synapses.RemoveAll(synapse => synapse.neuron == this);
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}
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}
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#endregion Receivers
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public override void ProcessStimulus(Vector3 inputValue) {;
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public override void ProcessStimulus(Vector3 inputValue) {
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;
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this.lastUpdate = Time.time;
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this.bias = inputValue;
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this.parent.UpdateFromNucleus(this);
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