Connect edges at dummy nodes

This commit is contained in:
Pascal Serrarens 2026-05-27 10:53:11 +02:00
parent 1dc9252a9b
commit f4030e7595

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@ -750,13 +750,13 @@ namespace NanoBrain.Unity {
Vector2 dir = to - from;
float len = dir.magnitude;
if (len <= 2f * discRadius || len <= Mathf.Epsilon)
if (len <= Mathf.Epsilon) //len <= 2f * discRadius || )
// line too short
return;
Vector2 n = dir / len; // normalized
Vector2 a = from + n * discRadius;
Vector2 b = to - n * discRadius;
Vector2 a = from;// + n * discRadius;
Vector2 b = to;// - n * discRadius;
Handles.DrawLine(a, b);
}