2026-03-10 10:01:38 +01:00

17 lines
307 B
C#

using UnityEditor;
namespace Passer.CreatureControl {
[CustomEditor(typeof(Ant))]
public class Ant_Editor : Insect_Editor {
protected Ant ant;
public override void OnEnable() {
this.ant = target as Ant;
base.OnEnable();
}
}
}