14 lines
289 B
C#
14 lines
289 B
C#
using UnityEngine;
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namespace Passer.CreatureControl {
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public class LegTarget : MonoBehaviour {
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public TargetLeg leg;
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public virtual void OnDrawGizmosSelected() {
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if (leg != null)
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leg.OnDrawGizmosSelected();
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}
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}
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} |