Fix tests
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@ -14,7 +14,8 @@
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class MockDistanceSensor : public DistanceSensor {
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class MockDistanceSensor : public DistanceSensor {
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public:
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public:
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MockDistanceSensor() : DistanceSensor() {};
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MockDistanceSensor() : DistanceSensor() {};
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MockDistanceSensor(float triggerDistance) : DistanceSensor(triggerDistance){};
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MockDistanceSensor(float triggerDistance)
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: DistanceSensor(triggerDistance) {};
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void SimulateMeasurement(float distance) { this->distance = distance; }
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void SimulateMeasurement(float distance) { this->distance = distance; }
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};
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};
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@ -27,7 +28,8 @@ TEST(BB2B, NoObstacle) {
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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propulsion->SetDimensions(
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propulsion->SetDimensions(
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1 / Angle::pi, // we use this, such that motor speed 1 -> velocity 1 m/s
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1 / Passer::LinearAlgebra::pi, // we use this, such that motor speed 1 ->
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// velocity 1 m/s
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1);
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1);
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Roboid* roboid = new Roboid(propulsion);
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Roboid* roboid = new Roboid(propulsion);
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@ -98,7 +100,7 @@ TEST(BB2B, NoObstacle) {
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Polar velocity =
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Polar velocity =
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diffDrive->GetVelocity(); // this depends on the wheel diameter.
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diffDrive->GetVelocity(); // this depends on the wheel diameter.
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EXPECT_FLOAT_EQ(velocity.distance, 1.0F);
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EXPECT_FLOAT_EQ(velocity.distance, 1.0F);
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EXPECT_FLOAT_EQ(velocity.angle, 0.0F);
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EXPECT_FLOAT_EQ(velocity.angle.ToFloat(), 0.0F);
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trackedObjectCount = roboid->perception->TrackedObjectCount();
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trackedObjectCount = roboid->perception->TrackedObjectCount();
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EXPECT_EQ(trackedObjectCount, 0);
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EXPECT_EQ(trackedObjectCount, 0);
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@ -122,9 +124,10 @@ TEST(BB2B, ObstacleLeft) {
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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propulsion->SetDimensions(
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propulsion->SetDimensions(
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1 / Angle::pi, // we use this, such that motor speed 1 -> velocity 1 m/s
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1 / Passer::LinearAlgebra::pi, // we use this, such that motor speed 1 ->
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8 / Angle::pi); // we use this, such that angular velocity will be 90
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// velocity 1 m/s
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// degrees per second
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8 / Passer::LinearAlgebra::pi); // we use this, such that angular
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// velocity will be 90 degrees per second
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Roboid* roboid = new Roboid(propulsion);
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Roboid* roboid = new Roboid(propulsion);
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@ -177,7 +180,7 @@ TEST(BB2B, ObstacleLeft) {
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ASSERT_FALSE(trackedObject == nullptr);
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ASSERT_FALSE(trackedObject == nullptr);
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EXPECT_FLOAT_EQ(trackedObject->position.distance, 0.1F);
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EXPECT_FLOAT_EQ(trackedObject->position.distance, 0.1F);
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EXPECT_FLOAT_EQ(trackedObject->position.horizontalAngle, -30);
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EXPECT_FLOAT_EQ(trackedObject->position.horizontalAngle.ToFloat(), -30);
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#pragma endregion
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#pragma endregion
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@ -223,9 +226,11 @@ TEST(BB2B, ObstacleRight) {
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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propulsion->SetDimensions(
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propulsion->SetDimensions(
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1 / Angle::pi, // we use this, such that motor speed 1 -> velocity 1 m/s
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1 / Passer::LinearAlgebra::pi, // we use this, such that motor speed 1 ->
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8 / Angle::pi); // we use this, such that angular velocity will be 90
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// velocity 1 m/s
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// degrees per second
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8 / Passer::LinearAlgebra::pi); // we use this, such that angular
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// velocity will be 90 degrees per
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// second
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Roboid* roboid = new Roboid(propulsion);
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Roboid* roboid = new Roboid(propulsion);
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@ -278,7 +283,7 @@ TEST(BB2B, ObstacleRight) {
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ASSERT_FALSE(trackedObject == nullptr);
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ASSERT_FALSE(trackedObject == nullptr);
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EXPECT_FLOAT_EQ(trackedObject->position.distance, 0.1F);
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EXPECT_FLOAT_EQ(trackedObject->position.distance, 0.1F);
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EXPECT_FLOAT_EQ(trackedObject->position.horizontalAngle, 30);
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EXPECT_FLOAT_EQ(trackedObject->position.horizontalAngle.ToFloat(), 30);
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#pragma endregion
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#pragma endregion
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@ -322,9 +327,10 @@ TEST(BB2B, ObstacleBoth) {
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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DifferentialDrive* propulsion = new DifferentialDrive(motorLeft, motorRight);
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propulsion->SetDimensions(
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propulsion->SetDimensions(
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1 / Angle::pi, // we use this, such that motor speed 1 -> velocity 1 m/s
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1 / Passer::LinearAlgebra::pi, // we use this, such that motor speed 1 ->
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8 / Angle::pi); // we use this, such that angular velocity will be 90
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// velocity 1 m/s
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// degrees per second
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8 / Passer::LinearAlgebra::pi); // we use this, such that angular
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// velocity will be 90 degrees per second
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Roboid* roboid = new Roboid(propulsion);
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Roboid* roboid = new Roboid(propulsion);
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MockDistanceSensor* sensorLeft = new MockDistanceSensor();
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MockDistanceSensor* sensorLeft = new MockDistanceSensor();
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@ -403,7 +409,7 @@ TEST(BB2B, ObstacleBoth) {
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// Roboid velocity
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// Roboid velocity
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Polar velocity = diffDrive->GetVelocity();
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Polar velocity = diffDrive->GetVelocity();
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EXPECT_FLOAT_EQ(velocity.distance, 1.0F);
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EXPECT_FLOAT_EQ(velocity.distance, 1.0F);
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EXPECT_FLOAT_EQ(velocity.angle, 180.0F);
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EXPECT_FLOAT_EQ(velocity.angle.ToFloat(), 180.0F);
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float angularVelocity = diffDrive->GetAngularVelocity();
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float angularVelocity = diffDrive->GetAngularVelocity();
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EXPECT_FLOAT_EQ(angularVelocity, 0.0F);
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EXPECT_FLOAT_EQ(angularVelocity, 0.0F);
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