Publish model when networkid was received
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95988c924a
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186ccd92e5
@ -28,8 +28,9 @@ void NetworkSync::ReceiveMessage(Roboid *roboid, unsigned char bytecount) {
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void NetworkSync::ReceiveNetworkId() {
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void NetworkSync::ReceiveNetworkId() {
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this->networkId = buffer[1];
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this->networkId = buffer[1];
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#ifdef RC_DEBUG
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#ifdef RC_DEBUG
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printf("Received network Id %d\n", this->networkId);
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printf("_Received network Id %d\n", this->networkId);
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#endif
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#endif
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PublishModel(roboid);
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}
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}
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void NetworkSync::NewObject(InterestingThing *thing) {
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void NetworkSync::NewObject(InterestingThing *thing) {
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@ -50,6 +51,9 @@ void NetworkSync::NewObject(InterestingThing *thing) {
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}
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}
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void NetworkSync::PublishModel(Roboid *roboid) {
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void NetworkSync::PublishModel(Roboid *roboid) {
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if (roboid->modelUrl == nullptr)
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return;
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int len = strlen(roboid->modelUrl);
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int len = strlen(roboid->modelUrl);
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if (len > 255)
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if (len > 255)
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return;
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return;
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