Cleanup, but still crashes after about 20-30 secs.
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@ -196,7 +196,7 @@ void ParticipantUDPGeneric::Update(bool recurse) {
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this->nextPublishMe = currentTimeMs + this->publishInterval;
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}
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this->ReceiveUDP();
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//this->ReceiveUDP();
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}
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UpdateMyThings();
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