Added 32 bit angle
This commit is contained in:
parent
f190dd7df5
commit
264bcbc0ba
21
Angle32.h
Normal file
21
Angle32.h
Normal file
@ -0,0 +1,21 @@
|
||||
#include "AngleUsing.h"
|
||||
|
||||
#include "Angle.h"
|
||||
#include <math.h>
|
||||
|
||||
typedef AngleUsing<signed long> Angle32;
|
||||
|
||||
template <> Angle32::AngleUsing(float angle) {
|
||||
if (!isfinite(angle)) {
|
||||
value = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// map float [-180..180) to integer [-2147483648..2147483647]
|
||||
this->value = (signed short)((angle / 360.0F) * 4294967295.0F);
|
||||
}
|
||||
|
||||
template <> float Angle32::ToFloat() const {
|
||||
float f = ((this->value * 180) / 2147483648.0F);
|
||||
return f;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user