Add world orientation
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Thing.h
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Thing.h
@ -47,6 +47,7 @@ class Thing {
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/// @remark When this Thing has a parent, the orientation is relative to the
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/// @remark When this Thing has a parent, the orientation is relative to the
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/// parent's orientation
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/// parent's orientation
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Quaternion orientation;
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Quaternion orientation;
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Quaternion worldOrientation;
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/// @brief Sets the parent Thing
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/// @brief Sets the parent Thing
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/// @param parent The Thing which should become the parnet
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/// @param parent The Thing which should become the parnet
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