Fixed direction for spherical

This commit is contained in:
Pascal Serrarens 2024-12-18 16:58:57 +01:00
parent 28ee2254b8
commit 2c57c3f6c0

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@ -14,11 +14,11 @@ template <typename T>
SphericalOf<T>::SphericalOf(float distance, AngleOf<T> horizontal,
AngleOf<T> vertical) {
if (distance < 0) {
this->distance = distance;
this->direction = DirectionOf<T>(horizontal, vertical);
} else {
this->distance = -distance;
this->direction = -DirectionOf<T>(horizontal, vertical);
} else {
this->distance = distance;
this->direction = DirectionOf<T>(horizontal, vertical);
}
}