renamed Servo to ServoMotor
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@ -1,11 +1,11 @@
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#pragma once
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#include "Servo.h"
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#include "ServoMotor.h"
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namespace Passer {
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namespace RoboidContol {
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class FeedbackServo : public Servo {
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class FeedbackServo : public ServoMotor {
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public:
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FeedbackServo();
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@ -5,9 +5,9 @@
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namespace Passer {
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namespace RoboidContol {
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class Servo : public Thing {
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class ServoMotor : public Thing {
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public:
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Servo();
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ServoMotor();
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virtual void SetTargetAngle(float angle) = 0;
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};
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