Added Vector3.Normalize and .Magnitude tests
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// License, v. 2.0.If a copy of the MPL was not distributed with this
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// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
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//#include "pch.h"
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#include <math.h>
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#include <float.h>
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#include "Quaternion.h"
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// License, v. 2.0.If a copy of the MPL was not distributed with this
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// file, You can obtain one at https ://mozilla.org/MPL/2.0/.
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//#include "pch.h"
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#include <math.h>
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#include "Vector3.h"
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#include "Vector3.h"
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// Demonstrate some basic assertions
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TEST(HelloTest, BasicAssertions) {
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TEST(DummyTest, BasicAssertions) {
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// Expect two strings not to be equal.
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EXPECT_STRNE("hello", "world");
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// Expect equality.
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EXPECT_EQ(7 * 6, 42);
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}
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TEST(VectorNormalize, BasicAssertions) {
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TEST(Vector, Normalize) {
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bool r;
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Vector3 v = Vector3(0, 2, 0);
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Vector3 normalizedV = v.normalized();
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bool r = normalizedV == Vector3(0, 1, 0);
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ASSERT_EQ(r, true);
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Vector3 normalized_v = Vector3::zero;
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normalized_v = v.normalized();
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r = normalized_v == Vector3(0, 1, 0);
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EXPECT_EQ(r, true);
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normalized_v = Vector3::Normalize(v);
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r = normalized_v == Vector3(0, 1, 0);
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EXPECT_EQ(r, true);
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}
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TEST(Vector, Magnitude) {
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Vector3 v = Vector3(1, 2, 3);
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float m = 0;
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m = v.magnitude();
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EXPECT_FLOAT_EQ(m, 3.74165738677F);
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m = Vector3::Magnitude(v);
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EXPECT_FLOAT_EQ(m, 3.74165738677F);
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}
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int main(int argc, char **argv) {
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