RemoteParticiapntUDP -> ParticipantSocket
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@ -88,7 +88,7 @@ void ParticipantUDP::Receive() {
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#endif
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}
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bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize) {
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bool ParticipantUDP::SendTo(ParticipantSocket* remoteParticipant, int bufferSize) {
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#if defined(ARDUINO) && defined(HAS_WIFI)
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// std::cout << "Sending to:\n " << remoteParticipant->ipAddress << ":"
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// << remoteParticipant->port << "\n";
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@ -9,7 +9,7 @@ class ParticipantUDP : public ParticipantUDPGeneric {
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public:
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void Setup();
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void Receive();
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bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
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bool SendTo(ParticipantSocket* remoteParticipant, int bufferSize);
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bool Publish(IMessage* msg);
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protected:
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@ -182,7 +182,7 @@ bool ParticipantUDP::Send(IMessage* msg) {
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return this->SendTo(this->remoteSite, bufferSize);
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}
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bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant,
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bool ParticipantUDP::SendTo(ParticipantSocket* remoteParticipant,
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int bufferSize) {
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#if defined(IDF_VER)
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uint16_t port = ntohs(dest_addr.sin_port);
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@ -23,7 +23,7 @@ class ParticipantUDP : public ParticipantUDPGeneric {
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void Setup(int localPort, const char* remoteIpAddress, int remotePort);
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void Receive();
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bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
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bool SendTo(ParticipantSocket* remoteParticipant, int bufferSize);
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bool Publish(IMessage* msg);
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// bool SendTest();
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24
Participants/ParticipantSocket.cpp
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24
Participants/ParticipantSocket.cpp
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@ -0,0 +1,24 @@
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#include "ParticipantSocket.h"
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#include <string.h>
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namespace RoboidControl {
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ParticipantSocket::ParticipantSocket(const char* ipAddress, int port) {
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// make a copy of the ip address string
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int addressLength = (int)strlen(ipAddress);
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int stringLength = addressLength + 1;
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char* addressString = new char[stringLength];
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#if defined(_WIN32) || defined(_WIN64)
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strncpy_s(addressString, stringLength, ipAddress,
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addressLength); // Leave space for null terminator
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#else
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strncpy(addressString, ipAddress, addressLength);
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#endif
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addressString[addressLength] = '\0';
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this->ipAddress = addressString;
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this->port = port;
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}
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}
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28
Participants/ParticipantSocket.h
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28
Participants/ParticipantSocket.h
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@ -0,0 +1,28 @@
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#pragma once
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#include "Participant.h"
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namespace RoboidControl {
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class ParticipantSocket : public Participant {
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public:
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/// @brief Create a new participant with the given communcation info
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/// @param ipAddress The IP address of the participant
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/// @param port The UDP port of the participant
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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ParticipantSocket(const char* ipAddress, int port);
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/// @brief The Ip Address of a participant.
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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const char* ipAddress = "0.0.0.0";
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/// @brief The port number for UDP communication with the participant.
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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unsigned int port = 0;
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bool Send(IMessage* msg) override;
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};
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}
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@ -12,7 +12,7 @@
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#include "Things/DistanceSensor.h"
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#include "Things/TouchSensor.h"
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#include <string.h>
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// #include <string.h>
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namespace RoboidControl {
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@ -20,10 +20,10 @@ namespace RoboidControl {
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ParticipantRegistry ParticipantUDPGeneric::registry;
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RemoteParticipantUDP* ParticipantRegistry::Get(const char* ipAddress,
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ParticipantSocket* ParticipantRegistry::Get(const char* ipAddress,
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unsigned int port) {
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#if !defined(NO_STD)
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for (RemoteParticipantUDP* participant : ParticipantRegistry::participants) {
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for (ParticipantSocket* participant : ParticipantRegistry::participants) {
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if (participant == nullptr)
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continue;
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if (strcmp(participant->ipAddress, ipAddress) == 0 &&
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@ -39,9 +39,9 @@ RemoteParticipantUDP* ParticipantRegistry::Get(const char* ipAddress,
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return nullptr;
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}
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RemoteParticipantUDP* ParticipantRegistry::Get(unsigned char participantId) {
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ParticipantSocket* ParticipantRegistry::Get(unsigned char participantId) {
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#if !defined(NO_STD)
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for (RemoteParticipantUDP* participant : ParticipantRegistry::participants) {
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for (ParticipantSocket* participant : ParticipantRegistry::participants) {
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if (participant == nullptr)
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continue;
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if (participant->networkId == participantId)
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@ -52,14 +52,14 @@ RemoteParticipantUDP* ParticipantRegistry::Get(unsigned char participantId) {
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return nullptr;
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}
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RemoteParticipantUDP* ParticipantRegistry::Add(const char* ipAddress,
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ParticipantSocket* ParticipantRegistry::Add(const char* ipAddress,
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unsigned int port) {
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RemoteParticipantUDP* participant = new RemoteParticipantUDP(ipAddress, port);
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ParticipantSocket* participant = new ParticipantSocket(ipAddress, port);
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Add(participant);
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return participant;
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}
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void ParticipantRegistry::Add(RemoteParticipantUDP* participant) {
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void ParticipantRegistry::Add(ParticipantSocket* participant) {
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Participant* foundParticipant = Get(participant->networkId);
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// Get(participant->ipAddress, participant->port);
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@ -84,7 +84,7 @@ void ParticipantRegistry::Add(RemoteParticipantUDP* participant) {
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}
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}
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void ParticipantRegistry::Remove(RemoteParticipantUDP* participant) {
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void ParticipantRegistry::Remove(ParticipantSocket* participant) {
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// participants.remove(participant);
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}
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@ -93,31 +93,14 @@ RemoteParticipantUDP** ParticipantRegistry::GetAll() const {
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return ParticipantRegistry::participants;
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}
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#else
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const std::list<RemoteParticipantUDP*>& ParticipantRegistry::GetAll() const {
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const std::list<ParticipantSocket*>& ParticipantRegistry::GetAll() const {
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return ParticipantRegistry::participants;
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}
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#endif
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#pragma endregion ParticipantRegistry
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RemoteParticipantUDP::RemoteParticipantUDP(const char* ipAddress, int port) {
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// make a copy of the ip address string
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int addressLength = (int)strlen(ipAddress);
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int stringLength = addressLength + 1;
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char* addressString = new char[stringLength];
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#if defined(_WIN32) || defined(_WIN64)
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strncpy_s(addressString, stringLength, ipAddress,
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addressLength); // Leave space for null terminator
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#else
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strncpy(addressString, ipAddress, addressLength);
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#endif
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addressString[addressLength] = '\0';
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this->ipAddress = addressString;
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this->port = port;
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}
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bool RemoteParticipantUDP::Send(IMessage* msg) {
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bool ParticipantSocket::Send(IMessage* msg) {
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// No message is actually sent, because this class has no networking
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// implementation
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return false;
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@ -126,7 +109,7 @@ bool RemoteParticipantUDP::Send(IMessage* msg) {
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#pragma region Init
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ParticipantUDPGeneric::ParticipantUDPGeneric(int port)
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: RemoteParticipantUDP("127.0.0.1", port) {
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: ParticipantSocket("127.0.0.1", port) {
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this->name = "ParticipantUDP";
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this->remoteSite = nullptr;
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if (this->port == 0)
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@ -145,12 +128,12 @@ ParticipantUDPGeneric::ParticipantUDPGeneric(int port)
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ParticipantUDPGeneric::ParticipantUDPGeneric(const char* ipAddress,
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int port,
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int localPort)
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: RemoteParticipantUDP("127.0.0.1", localPort) {
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: ParticipantSocket("127.0.0.1", localPort) {
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this->name = "ParticipantUDP";
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if (this->port == 0)
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this->isIsolated = true;
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else
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this->remoteSite = new RemoteParticipantUDP(ipAddress, port);
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this->remoteSite = new ParticipantSocket(ipAddress, port);
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registry.Add(this);
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this->root = Thing::LocalRoot(); // Participant::LocalParticipant->root;
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@ -311,7 +294,7 @@ void ParticipantUDPGeneric::ReceiveData(unsigned char packetSize,
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unsigned int senderPort) {
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// std::cout << "Receive data from " << senderIpAddress << ":" << senderPort
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// << std::endl;
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RemoteParticipantUDP* sender =
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ParticipantSocket* sender =
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this->registry.Get(senderIpAddress, senderPort);
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if (sender == nullptr) {
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sender = this->registry.Add(senderIpAddress, senderPort);
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@ -325,7 +308,7 @@ void ParticipantUDPGeneric::ReceiveData(unsigned char packetSize,
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}
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void ParticipantUDPGeneric::ReceiveData(unsigned char bufferSize,
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RemoteParticipantUDP* sender) {
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ParticipantSocket* sender) {
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unsigned char msgId = this->buffer[0];
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// std::cout << "receive msg " << (int)msgId << "\n";
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// std::cout << " buffer size = " <<(int) bufferSize << "\n";
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@ -398,7 +381,7 @@ void ParticipantUDPGeneric::ReceiveData(unsigned char bufferSize,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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ParticipantMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": Process ParticipantMsg " << (int)msg->networkId
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@ -406,7 +389,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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NetworkIdMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process NetworkIdMsg " << (int)this->networkId
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@ -422,7 +405,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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}
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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InvestigateMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": Process InvestigateMsg [" << (int)msg->networkId
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@ -430,16 +413,16 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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ThingMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process ThingMsg [" << (int)msg->networkId
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<< "/" << (int)msg->thingId << "] " << (int)msg->thingType << " "
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<< (int)msg->parentId << "\n";
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#endif
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RemoteParticipantUDP* owner = registry.Get(msg->networkId);
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ParticipantSocket* owner = registry.Get(msg->networkId);
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if (owner == nullptr) {
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owner = new RemoteParticipantUDP(sender->ipAddress, sender->port);
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owner = new ParticipantSocket(sender->ipAddress, sender->port);
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owner->networkId = msg->networkId;
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registry.Add(owner);
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}
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@ -461,7 +444,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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thing->SetParent(nullptr);
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}
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Thing* ParticipantUDPGeneric::ProcessNewThing(RemoteParticipantUDP* owner,
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Thing* ParticipantUDPGeneric::ProcessNewThing(ParticipantSocket* owner,
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ThingMsg* msg,
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bool isRemote) {
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switch (msg->thingType) {
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@ -476,7 +459,7 @@ Thing* ParticipantUDPGeneric::ProcessNewThing(RemoteParticipantUDP* owner,
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}
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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NameMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process NameMsg [" << (int)msg->networkId << "/"
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@ -509,7 +492,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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ModelUrlMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process ModelUrlMsg [" << (int)msg->networkId
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@ -517,7 +500,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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PoseMsg* msg) {
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#if !defined(DEBUG) && !defined(NO_STD)
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std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
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@ -541,7 +524,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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thing->SetAngularVelocity(msg->angularVelocity);
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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BinaryMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process BinaryMsg [" << (int)msg->networkId
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@ -564,7 +547,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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}
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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TextMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process TextMsg " << (int)msg->textLength << " "
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@ -572,7 +555,7 @@ void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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#endif
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}
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void ParticipantUDPGeneric::Process(RemoteParticipantUDP* sender,
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void ParticipantUDPGeneric::Process(ParticipantSocket* sender,
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DestroyMsg* msg) {
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#if defined(DEBUG)
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std::cout << this->name << ": process Destroy [" << (int)msg->networkId << "/"
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@ -10,7 +10,8 @@
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#include "Messages/PoseMsg.h"
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#include "Messages/TextMsg.h"
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#include "Messages/ThingMsg.h"
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#include "Participant.h"
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#include "ParticipantSocket.h"
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#if !defined(NO_STD)
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#include <functional>
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@ -31,26 +32,7 @@ namespace RoboidControl {
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constexpr int MAX_SENDER_COUNT = 256;
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class RemoteParticipantUDP : public Participant {
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public:
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/// @brief Create a new participant with the given communcation info
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/// @param ipAddress The IP address of the participant
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/// @param port The UDP port of the participant
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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RemoteParticipantUDP(const char* ipAddress, int port);
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/// @brief The Ip Address of a participant.
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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const char* ipAddress = "0.0.0.0";
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/// @brief The port number for UDP communication with the participant.
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/// @remarks This does not belong here, it should move to ParticipantUDP or
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/// something like that in the future
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unsigned int port = 0;
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bool Send(IMessage* msg) override;
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};
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/// @brief class which manages all known participants
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class ParticipantRegistry {
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@ -59,43 +41,43 @@ class ParticipantRegistry {
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/// @param ipAddress The IP address of the participant
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/// @param port The port number of the participant
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/// @return The participant or a nullptr when it could not be found
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RemoteParticipantUDP* Get(const char* ipAddress, unsigned int port);
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ParticipantSocket* Get(const char* ipAddress, unsigned int port);
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/// @brief Retrieve a participant by its network ID
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/// @param networkID The network ID of the participant
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/// @return The participant or a nullptr when it could not be found
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RemoteParticipantUDP* Get(unsigned char networkID);
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ParticipantSocket* Get(unsigned char networkID);
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/// @brief Add a participant with the given details
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/// @param ipAddress The IP address of the participant
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/// @param port The port number of the participant
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/// @return The added participant
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RemoteParticipantUDP* Add(const char* ipAddress, unsigned int port);
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ParticipantSocket* Add(const char* ipAddress, unsigned int port);
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/// @brief Add a participant
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/// @param participant The participant to add
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void Add(RemoteParticipantUDP* participant);
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void Add(ParticipantSocket* participant);
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/// @brief Remove a participant
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/// @param participant The participant to remove
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void Remove(RemoteParticipantUDP* participant);
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void Remove(ParticipantSocket* participant);
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private:
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#if defined(NO_STD)
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public:
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RemoteParticipantUDP** GetAll() const;
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ParticipantSocket** GetAll() const;
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int count = 0;
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private:
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RemoteParticipantUDP** participants;
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ParticipantSocket** participants;
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#else
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public:
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/// @brief Get all participants
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/// @return All participants
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const std::list<RemoteParticipantUDP*>& GetAll() const;
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const std::list<ParticipantSocket*>& GetAll() const;
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private:
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/// @brief The list of known participants
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std::list<RemoteParticipantUDP*> participants;
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std::list<ParticipantSocket*> participants;
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#endif
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};
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@ -111,7 +93,7 @@ class ParticipantRegistry {
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/// participant is created which can be obtained using
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/// RoboidControl::IsolatedParticipant::Isolated().
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/// @sa RoboidControl::Thing::Thing()
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class ParticipantUDPGeneric : public RemoteParticipantUDP {
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class ParticipantUDPGeneric : public ParticipantSocket {
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#pragma region Init
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public:
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@ -139,7 +121,7 @@ class ParticipantUDPGeneric : public RemoteParticipantUDP {
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bool isIsolated = false;
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/// @brief The remote site when this participant is connected to a site
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RemoteParticipantUDP* remoteSite = nullptr;
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ParticipantSocket* remoteSite = nullptr;
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/// The interval in milliseconds for publishing (broadcasting) data on the
|
||||
/// local network
|
||||
@ -192,27 +174,27 @@ class ParticipantUDPGeneric : public RemoteParticipantUDP {
|
||||
void ReceiveData(unsigned char bufferSize,
|
||||
char* senderIpAddress,
|
||||
unsigned int senderPort);
|
||||
void ReceiveData(unsigned char bufferSize, RemoteParticipantUDP* remoteParticipant);
|
||||
void ReceiveData(unsigned char bufferSize, ParticipantSocket* remoteParticipant);
|
||||
|
||||
virtual void SetupUDP(int localPort, const char* remoteIpAddress, int remotePort) = 0;
|
||||
|
||||
virtual void ReceiveUDP() = 0;
|
||||
|
||||
virtual void Process(RemoteParticipantUDP* sender, ParticipantMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, InvestigateMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, ParticipantMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, NetworkIdMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, InvestigateMsg* msg);
|
||||
|
||||
virtual void Process(RemoteParticipantUDP* sender, ThingMsg* msg);
|
||||
virtual Thing* ProcessNewThing(RemoteParticipantUDP* sender,
|
||||
virtual void Process(ParticipantSocket* sender, ThingMsg* msg);
|
||||
virtual Thing* ProcessNewThing(ParticipantSocket* sender,
|
||||
ThingMsg* msg,
|
||||
bool isRemote);
|
||||
|
||||
virtual void Process(RemoteParticipantUDP* sender, NameMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, ModelUrlMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, PoseMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, BinaryMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, TextMsg* msg);
|
||||
virtual void Process(RemoteParticipantUDP* sender, DestroyMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, NameMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, ModelUrlMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, PoseMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, BinaryMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, TextMsg* msg);
|
||||
virtual void Process(ParticipantSocket* sender, DestroyMsg* msg);
|
||||
|
||||
#pragma endregion Receive
|
||||
|
||||
|
@ -56,7 +56,7 @@ void SiteServer::UpdateMyThings() {
|
||||
|
||||
#pragma region Receive
|
||||
|
||||
void SiteServer::Process(RemoteParticipantUDP* sender, ParticipantMsg* msg) {
|
||||
void SiteServer::Process(ParticipantSocket* sender, ParticipantMsg* msg) {
|
||||
if (msg->networkId != sender->networkId) {
|
||||
// std::cout << this->name << " received New Client -> " <<
|
||||
// sender->ipAddress
|
||||
@ -67,9 +67,9 @@ void SiteServer::Process(RemoteParticipantUDP* sender, ParticipantMsg* msg) {
|
||||
}
|
||||
}
|
||||
|
||||
void SiteServer::Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg) {}
|
||||
void SiteServer::Process(ParticipantSocket* sender, NetworkIdMsg* msg) {}
|
||||
|
||||
void SiteServer::Process(RemoteParticipantUDP* sender, ThingMsg* msg) {
|
||||
void SiteServer::Process(ParticipantSocket* sender, ThingMsg* msg) {
|
||||
Thing* thing = sender->Get(msg->networkId, msg->thingId);
|
||||
if (thing == nullptr) {
|
||||
// new Thing(sender, (Thing::Type)msg->thingType, msg->thingId);
|
||||
|
@ -33,9 +33,9 @@ class SiteServer : public ParticipantUDPGeneric {
|
||||
protected:
|
||||
unsigned long nextPublishMe = 0;
|
||||
|
||||
virtual void Process(RemoteParticipantUDP* sender, ParticipantMsg* msg) override;
|
||||
virtual void Process(RemoteParticipantUDP* sender, NetworkIdMsg* msg) override;
|
||||
virtual void Process(RemoteParticipantUDP* sender, ThingMsg* msg) override;
|
||||
virtual void Process(ParticipantSocket* sender, ParticipantMsg* msg) override;
|
||||
virtual void Process(ParticipantSocket* sender, NetworkIdMsg* msg) override;
|
||||
virtual void Process(ParticipantSocket* sender, ThingMsg* msg) override;
|
||||
|
||||
#pragma endregion Receive
|
||||
|
||||
|
@ -90,7 +90,7 @@ void ParticipantUDP::Receive() {
|
||||
#endif
|
||||
}
|
||||
|
||||
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize) {
|
||||
bool ParticipantUDP::SendTo(ParticipantSocket* remoteParticipant, int bufferSize) {
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
// std::cout << "Send to " << remoteParticipant->ipAddress << ":" << ntohs(remoteParticipant->port)
|
||||
// << "\n";
|
||||
|
@ -9,7 +9,7 @@ class ParticipantUDP : public ParticipantUDPGeneric {
|
||||
public:
|
||||
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
||||
void Receive();
|
||||
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
|
||||
bool SendTo(ParticipantSocket* remoteParticipant, int bufferSize);
|
||||
bool Publish(IMessage* msg);
|
||||
|
||||
protected:
|
||||
|
@ -102,7 +102,7 @@ void ParticipantUDP::Receive() {
|
||||
#endif // _WIN32 || _WIN64
|
||||
}
|
||||
|
||||
bool ParticipantUDP::SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize) {
|
||||
bool ParticipantUDP::SendTo(ParticipantSocket* remoteParticipant, int bufferSize) {
|
||||
#if defined(_WIN32) || defined(_WIN64)
|
||||
char ip_str[INET_ADDRSTRLEN];
|
||||
inet_ntop(AF_INET, &(remote_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
|
||||
|
@ -9,7 +9,7 @@ class ParticipantUDP : public ParticipantUDPGeneric {
|
||||
public:
|
||||
void Setup(int localPort, const char* remoteIpAddress, int remotePort);
|
||||
void Receive();
|
||||
bool SendTo(RemoteParticipantUDP* remoteParticipant, int bufferSize);
|
||||
bool SendTo(ParticipantSocket* remoteParticipant, int bufferSize);
|
||||
bool Publish(IMessage* msg);
|
||||
|
||||
protected:
|
||||
|
Loading…
x
Reference in New Issue
Block a user