Fixed memory leak
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ca5abf097b
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c3fa3d5957
@ -3,8 +3,8 @@
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#include <iostream>
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#include <iostream>
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#endif
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#endif
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#include "esp_system.h"
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#include "esp_log.h"
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#include "esp_log.h"
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#include "esp_system.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "freertos/task.h"
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@ -86,6 +86,8 @@ Matrix2::Matrix2() {}
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Matrix2::Matrix2(int nRows, int nCols) : nRows(nRows), nCols(nCols) {
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Matrix2::Matrix2(int nRows, int nCols) : nRows(nRows), nCols(nCols) {
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this->nValues = nRows * nCols;
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this->nValues = nRows * nCols;
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//printf("Allocate %d\n", this->nValues);
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if (this->nValues <= 0) {
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if (this->nValues <= 0) {
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this->data = nullptr;
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this->data = nullptr;
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this->externalData = false;
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this->externalData = false;
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@ -153,9 +155,11 @@ Matrix2& Matrix2::operator=(const Matrix2& m) {
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}
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}
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Matrix2::~Matrix2() {
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Matrix2::~Matrix2() {
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if (!this->externalData)
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if (!this->externalData) {
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//printf("Deallocate %d\n", this->nValues);
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delete[] data;
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delete[] data;
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}
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}
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}
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Matrix2 Matrix2::Clone() const {
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Matrix2 Matrix2::Clone() const {
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Matrix2 r = Matrix2(this->nRows, this->nCols);
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Matrix2 r = Matrix2(this->nRows, this->nCols);
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@ -165,27 +169,27 @@ Matrix2 Matrix2::Clone() const {
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}
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}
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// Move constructor
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// Move constructor
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Matrix2::Matrix2(Matrix2&& other) noexcept
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// Matrix2::Matrix2(Matrix2&& other) noexcept
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: nRows(other.nRows),
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// : nRows(other.nRows),
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nCols(other.nCols),
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// nCols(other.nCols),
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nValues(other.nValues),
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// nValues(other.nValues),
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data(other.data) {
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// data(other.data) {
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other.data = nullptr; // Set the other object's pointer to nullptr to avoid
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// other.data = nullptr; // Set the other object's pointer to nullptr to avoid
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// double deletion
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// // double deletion
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}
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// }
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// Move assignment operator
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// Move assignment operator
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Matrix2& Matrix2::operator=(Matrix2&& other) noexcept {
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// Matrix2& Matrix2::operator=(Matrix2&& other) noexcept {
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if (this != &other) {
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// if (this != &other) {
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delete[] data; // Clean up current data
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// delete[] data; // Clean up current data
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nRows = other.nRows;
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// nRows = other.nRows;
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nCols = other.nCols;
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// nCols = other.nCols;
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nValues = other.nValues;
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// nValues = other.nValues;
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data = other.data;
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// data = other.data;
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other.data = nullptr; // Avoid double deletion
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// other.data = nullptr; // Avoid double deletion
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}
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// }
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return *this;
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// return *this;
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}
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// }
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Matrix2 Matrix2::Zero(int nRows, int nCols) {
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Matrix2 Matrix2::Zero(int nRows, int nCols) {
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Matrix2 r = Matrix2(nRows, nCols);
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Matrix2 r = Matrix2(nRows, nCols);
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@ -258,7 +262,7 @@ Matrix2 LinearAlgebra::Matrix2::operator+(const Matrix2& v) const {
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return r;
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return r;
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}
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}
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Matrix2 Matrix2::operator+=(const Matrix2& v) {
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Matrix2& Matrix2::operator+=(const Matrix2& v) {
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for (int ix = 0; ix < this->nValues; ix++)
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for (int ix = 0; ix < this->nValues; ix++)
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this->data[ix] += v.data[ix];
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this->data[ix] += v.data[ix];
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return *this;
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return *this;
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@ -359,17 +363,9 @@ void Matrix2::UpdateSlice(int rowStart,
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int colStart,
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int colStart,
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int colStop,
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int colStop,
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const Matrix2& m) const {
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const Matrix2& m) const {
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// for (int i = rowStart; i < rowStop; i++) {
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// for (int j = colStart; j < colStop; j++)
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// this->data[i * this->nCols + j] =
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// m.data[(i - rowStart) * m.nCols + (j - colStart)];
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// }
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int rRowDataIx = rowStart * this->nCols;
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int mRowDataIx = 0;
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int mRowDataIx = 0;
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for (int rowIx = rowStart; rowIx < rowStop; rowIx++) {
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for (int rowIx = rowStart; rowIx < rowStop; rowIx++) {
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rRowDataIx = rowIx * this->nCols;
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int rRowDataIx = rowIx * this->nCols;
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// rRowDataIx += this->nCols;
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mRowDataIx += m.nCols;
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mRowDataIx += m.nCols;
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for (int colIx = colStart; colIx < colStop; colIx++) {
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for (int colIx = colStart; colIx < colStop; colIx++) {
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this->data[rRowDataIx + colIx] = m.data[mRowDataIx + (colIx - colStart)];
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this->data[rRowDataIx + colIx] = m.data[mRowDataIx + (colIx - colStart)];
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@ -87,7 +87,7 @@ class Matrix2 {
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/// @param m The matrix to add to this matrix
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/// @param m The matrix to add to this matrix
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/// @return The result of the addition
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/// @return The result of the addition
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Matrix2 operator+(const Matrix2& v) const;
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Matrix2 operator+(const Matrix2& v) const;
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Matrix2 operator+=(const Matrix2& v);
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Matrix2& operator+=(const Matrix2& v);
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Matrix2 operator-(const Matrix2& v) const;
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Matrix2 operator-(const Matrix2& v) const;
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@ -148,10 +148,11 @@ class Matrix2 {
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Matrix2 DeleteRows(int rowStart, int rowStop);
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Matrix2 DeleteRows(int rowStart, int rowStop);
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Matrix2 DeleteColumns(int colStart, int colStop);
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Matrix2 DeleteColumns(int colStart, int colStop);
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// private:
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// We don't want these because they make impliciti copies which is inefficient
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// move constructor and move assignment operator
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// move constructor and move assignment operator
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Matrix2(Matrix2&& other) noexcept;
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//Matrix2(Matrix2&& other) noexcept;
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Matrix2& operator=(Matrix2&& other) noexcept;
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//Matrix2& operator=(Matrix2&& other) noexcept;
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static Matrix2 Omega(const Vector3& v);
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static Matrix2 Omega(const Vector3& v);
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