Added matrix functions

This commit is contained in:
Pascal Serrarens 2024-02-12 11:56:51 +01:00
parent 596e85d3a4
commit c74c7b7c83
4 changed files with 131 additions and 0 deletions

@ -30,6 +30,7 @@ else()
"Quaternion.cpp"
"Polar.cpp"
"Spherical.cpp"
"Matrix.cpp"
)
enable_testing()
@ -41,6 +42,7 @@ else()
"test/Vector2_test.cc"
"test/Vector3_test.cc"
"test/Quaternion_test.cc"
"test/Matrix_test.cc"
)
target_link_libraries(
VectorAlgebraTest

55
Matrix.cpp Normal file

@ -0,0 +1,55 @@
#include "Matrix.h"
template <> void MatrixOf<float>::Transpose(MatrixOf<float> *r) {
// Check dimensions first
// We dont care about the rows and cols (we overwrite them)
// but the data size should be equal to avoid problems
// We cannot check the data size directly, but the row*col should be equal
int matrixSize = this->rows * this->cols;
if (matrixSize != r->rows * r->cols)
// Exception??? For now we don't do anything
return;
for (int dataIx = 0; dataIx < matrixSize; dataIx++) {
int rowIx = dataIx / rows;
int colIx = dataIx & rows;
r->data[dataIx] = this->data[cols * colIx + rowIx];
}
r->rows = cols;
r->cols = rows;
}
template <>
void MatrixOf<float>::Multiply(MatrixOf<float> *m1, MatrixOf<float> *m2,
MatrixOf<float> *r) {
for (int rowIx1 = 0; rowIx1 < m1->rows; rowIx1++) {
for (int colIx2 = 0; colIx2 < m2->cols; colIx2++) {
int dataIx = colIx2 * m2->cols + rowIx1;
r->data[dataIx] = 0.0F;
for (int rowIx2 = 0; rowIx2 < m2->rows; rowIx2++) {
int dataIx1 = rowIx2 * m1->cols + rowIx1;
int dataIx2 = colIx2 * m2->cols + rowIx2;
r->data[dataIx] += m1->data[dataIx1] * m2->data[dataIx2];
}
}
}
}
template <>
void MatrixOf<float>::Multiply(MatrixOf<float> *m2, MatrixOf<float> *r) {
Multiply(this, m2, r);
}
template <> Vector3 MatrixOf<float>::Multiply(MatrixOf<float> *m, Vector3 v) {
float *vData = new float[3]{v.x, v.y, v.z};
MatrixOf<float> v_m = MatrixOf<float>(3, 1, vData);
float *rData = new float[3]{};
MatrixOf<float> r_m = MatrixOf<float>(3, 1, rData);
Multiply(m, &v_m, &r_m);
Vector3 r = Vector3(r_m.data[0], r_m.data[1], r_m.data[2]);
delete[] vData;
delete[] rData;
return r;
}

27
Matrix.h Normal file

@ -0,0 +1,27 @@
#ifndef MATRIX_H
#define MATRIX_H
#include "Vector3.h"
/// @brief Single precision float matrix
template <typename T> class MatrixOf {
public:
MatrixOf(int rows, int cols, T *data) : rows(rows), cols(cols), data(data) {}
MatrixOf(Vector3 v); // creates a 3,1 matrix
/// @brief Transpose with result in matrix m
/// @param r The matrix in which the transposed matrix is stored
void Transpose(MatrixOf<T> *r);
static void Multiply(MatrixOf<T> *m1, MatrixOf<T> *m2, MatrixOf<T> *r);
void Multiply(MatrixOf<T> *m, MatrixOf<T> *r);
static Vector3 Multiply(MatrixOf<T> *m, Vector3 v);
private:
int rows;
int cols;
T *data;
};
#endif

47
test/Matrix_test.cc Normal file

@ -0,0 +1,47 @@
#if GTEST
#include <gtest/gtest.h>
#include <limits>
#include <math.h>
#include "Matrix.h"
TEST(MatrixSingle, Init) {
// zero
float data0[] = {};
MatrixOf<float> m0 = MatrixOf<float>(0, 0, data0);
// one
float data1[] = {1.0F};
MatrixOf<float> m1 = MatrixOf<float>(1, 1, data1);
// two
float data2[] = {1.0F, 2.0F, 3.0F, 4.0F};
MatrixOf<float> m2 = MatrixOf<float>(2, 2, data2);
// negative
MatrixOf<float> m_1 = MatrixOf<float>(-1, -1, data0);
}
TEST(MatrixSingle, Transpose) {
float data1[] = {1.0F};
MatrixOf<float> m = MatrixOf<float>(1, 1, data1);
float data2[] = {1.0F};
MatrixOf<float> r = MatrixOf<float>(1, 1, data2);
m.Transpose(&r);
float data2[] = {1.0F, 2.0F, 3.0F, 4.0F};
m = MatrixOf<float>(2, 2, data1);
m.Transpose(&r);
EXPECT_FLOAT_EQ(r.data[0], 1.0F);
EXPECT_FLOAT_EQ(r.data[1], 3.0F);
EXPECT_FLOAT_EQ(r.data[2], 2.0F);
EXPECT_FLOAT_EQ(r.data[3], 4.0F);
}
TEST(MatrixSingle, Multiply) {
float data[] = {1.0F};
MatrixOf<float> m = MatrixOf<float>(1, 1, data);
}
#endif