Added copilot test documentation
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@ -54,6 +54,17 @@ template <typename T> SphericalOf<T> SphericalOf<T>::FromVector3(Vector3 v) {
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}
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}
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/**
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* @brief Converts spherical coordinates to a 3D vector.
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*
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* This function converts the spherical coordinates represented by the
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* SphericalOf object to a 3D vector (Vector3). The conversion is based
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* on the distance and direction (vertical and horizontal angles) of the
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* spherical coordinates.
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*
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* @tparam T The type of the distance and direction values.
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* @return Vector3 The 3D vector representation of the spherical coordinates.
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*/
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template <typename T> Vector3 SphericalOf<T>::ToVector3() const {
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float verticalRad = (pi / 2) - this->direction.vertical.InRadians();
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float horizontalRad = this->direction.horizontal.InRadians();
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