Align participant documentation
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@ -6,8 +6,6 @@ namespace RoboidControl {
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std::list<Participant*> Participant::participants;
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Participant::Participant() {}
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Participant::Participant(const char* ipAddress, int port) {
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// make a copy of the ip address string
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int addressLength = (int)strlen(ipAddress);
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@ -13,60 +13,56 @@ constexpr int MAX_THING_COUNT = 256;
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/// reference to remote participants.
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class Participant {
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public:
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/// @brief The Ip Address of a participant. When the participant is local,
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/// this contains 0.0.0.0
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/// @brief The Ip Address of a participant.
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const char* ipAddress = "0.0.0.0";
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/// @brief The port number for UDP communication with the participant. This is
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/// 0 for isolated participants.
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/// @brief The port number for UDP communication with the participant.
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unsigned int port = 0;
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/// @brief The network Id to identify the participant.
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/// @note This field is likely to disappear in future versions
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/// @brief The network Id to identify the participant
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unsigned char networkId = 0;
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/// @brief Default constructor
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Participant();
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/// @brief Create a new participant with the given communcation info
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/// @param ipAddress The IP address of the participant
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/// @param port The port of the participant
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/// @param port The UDP port of the participant
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Participant(const char* ipAddress, int port);
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/// @brief Destructor for the participant
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~Participant();
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virtual void Update(unsigned long currentTimeMs = 0);
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public:
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#if defined(NO_STD)
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unsigned char thingCount = 0;
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Thing* things[MAX_THING_COUNT];
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#else
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/// @brief The list of known participants
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static std::list<Participant*> participants;
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/// @brief The list of things managed by this participant
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/// @brief The things managed by this participant
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std::list<Thing*> things;
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#endif
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/// @brief Find a thing managed by this participant
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/// @param thingId The ID of the thing
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/// @return The thing if found, nullptr when no thing has been found
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Thing* Get(unsigned char thingId);
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/// @brief Add a new thing for this participant.
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/// @param thing The thing to add
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/// @param checkId If true, the thing.id is regenerated if it is zero
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void Add(Thing* thing, bool checkId = true);
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/// @brief Remove a thing for this participant
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/// @param thing The thing to remove
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void Remove(Thing* thing);
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/// @brief Update all things for this participant
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/// @param currentTimeMs The current time in milliseconds (optional)
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virtual void Update(unsigned long currentTimeMs = 0);
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public:
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#if defined(NO_STD)
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#else
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/// @brief The list of known participants
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static std::list<Participant*> participants;
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#endif
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static Participant* GetParticipant(const char* ipAddress, unsigned int port);
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static Participant* GetParticipant(unsigned char participantId);
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static Participant* AddParticipant(const char* ipAddress, unsigned int port);
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static void AddParticipant(Participant* participant);
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/// @brief Find a thing managed by this participant
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/// @param networkId The network ID for the thing
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/// @param thingId The ID of the thing
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/// @return The thing if found or nullptr when no thing has been found
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/// @note The use of the network ID is likely to disappear in future versions.
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Thing* Get(unsigned char thingId);
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/// @brief Add a new thing for this participant.
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/// @param thing The thing to add
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/// @param checkId Checks the thing ID of the thing. If it is 0, a new thing
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/// Id will be assigned.
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void Add(Thing* thing, bool checkId = true);
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/// @brief Remove a thing for this participant
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/// @param thing The thing to remove
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void Remove(Thing* thing);
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};
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} // namespace RoboidControl
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