Improved network sync
This commit is contained in:
parent
619695c90d
commit
e56f25f9a1
@ -51,10 +51,10 @@ float UltrasonicSensor::GetDistance() {
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// if (distance > 30)
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// if (distance > 30)
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// distance = 0;
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// distance = 0;
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this->touchedSomething |= (this->distance <= this->touchDistance);
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this->touchedSomething |= (this->distance > 0 && this->distance <= this->touchDistance);
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// std::cout << "Ultrasonic " << this->distance << " " <<
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// std::cout << "Ultrasonic " << this->touchedSomething << " | " << (this->distance > 0) << " " <<
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// this->touchedSomething << "\n";
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// (this->distance <= this->touchDistance) << "\n";
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return distance;
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return distance;
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}
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}
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@ -9,7 +9,7 @@ namespace Arduino {
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class UltrasonicSensor : public TouchSensor {
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class UltrasonicSensor : public TouchSensor {
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public:
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public:
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// Inherit all constructors
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// Inherit all constructors
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using TouchSensor::TouchSensor;
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//using TouchSensor::TouchSensor;
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/// @brief Setup an ultrasonic sensor
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/// @brief Setup an ultrasonic sensor
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/// @param participant The participant to use
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/// @param participant The participant to use
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@ -2,20 +2,23 @@
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namespace RoboidControl {
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namespace RoboidControl {
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DestroyMsg::DestroyMsg(unsigned char networkId, Thing *thing) {
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DestroyMsg::DestroyMsg(unsigned char networkId, Thing* thing) {
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this->networkId = networkId;
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this->networkId = networkId;
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this->thingId = thing->id;
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this->thingId = thing->id;
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}
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}
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DestroyMsg::DestroyMsg(char* buffer) {}
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DestroyMsg::DestroyMsg(char* buffer) {
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this->networkId = buffer[1];
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this->thingId = buffer[2];
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}
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DestroyMsg::~DestroyMsg() {}
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DestroyMsg::~DestroyMsg() {}
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unsigned char DestroyMsg::Serialize(char *buffer) {
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unsigned char DestroyMsg::Serialize(char* buffer) {
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#if defined(DEBUG)
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//#if defined(DEBUG)
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std::cout << "Send DestroyMsg [" << (int)this->networkId << "/" << (int)this->thingId
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std::cout << "Send DestroyMsg [" << (int)this->networkId << "/"
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<< "] " << std::endl;
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<< (int)this->thingId << "] " << std::endl;
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#endif
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//#endif
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unsigned char ix = 0;
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unsigned char ix = 0;
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buffer[ix++] = this->id;
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buffer[ix++] = this->id;
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buffer[ix++] = this->networkId;
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buffer[ix++] = this->networkId;
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@ -23,4 +26,4 @@ unsigned char DestroyMsg::Serialize(char *buffer) {
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return ix;
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return ix;
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}
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}
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} // namespace RoboidControl
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} // namespace RoboidControl
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@ -8,11 +8,11 @@ PoseMsg::PoseMsg(unsigned char networkId, Thing* thing, bool force) {
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this->thingId = thing->id;
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this->thingId = thing->id;
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this->poseType = 0;
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this->poseType = 0;
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if (thing->positionUpdated || force) {
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if (thing->positionUpdated || (force && thing->GetLinearVelocity().distance == 0)) {
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this->position = thing->GetPosition();
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this->position = thing->GetPosition();
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this->poseType |= Pose_Position;
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this->poseType |= Pose_Position;
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}
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}
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if (thing->orientationUpdated || force) {
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if (thing->orientationUpdated || (force && thing->GetAngularVelocity().distance == 0)) {
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this->orientation = thing->GetOrientation();
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this->orientation = thing->GetOrientation();
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this->poseType |= Pose_Orientation;
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this->poseType |= Pose_Orientation;
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}
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}
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@ -45,7 +45,7 @@ unsigned char PoseMsg::Serialize(char* buffer) {
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if (this->poseType == 0)
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if (this->poseType == 0)
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return 0;
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return 0;
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#if defined(DEBUG)
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#if defined(DEBUG) && DEBUG > 1
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std::cout << "Send PoseMsg [" << (int)this->networkId << "/"
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std::cout << "Send PoseMsg [" << (int)this->networkId << "/"
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<< (int)this->thingId << "] " << (int)this->poseType << std::endl;
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<< (int)this->thingId << "] " << (int)this->poseType << std::endl;
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#endif
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#endif
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@ -69,7 +69,7 @@ Participant* Participant::AddParticipant(const char* ipAddress, unsigned int por
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void Participant::AddParticipant(Participant* participant) {
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void Participant::AddParticipant(Participant* participant) {
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Participant* foundParticipant =
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Participant* foundParticipant =
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Participant::GetParticipant(participant->networkId);
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Participant::GetParticipant(participant->ipAddress, participant->port);
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if (foundParticipant == nullptr) {
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if (foundParticipant == nullptr) {
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#if defined(NO_STD)
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#if defined(NO_STD)
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this->things[this->thingCount++] = thing;
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this->things[this->thingCount++] = thing;
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@ -80,7 +80,7 @@ void Participant::AddParticipant(Participant* participant) {
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<< participant->port << "[" << (int)participant->networkId
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<< participant->port << "[" << (int)participant->networkId
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<< "]\n";
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<< "]\n";
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} else {
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} else {
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std::cout << "Did not add, existing thing " << participant->ipAddress << ":"
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std::cout << "Did not add, existing participant " << participant->ipAddress << ":"
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<< participant->port << "[" << (int)participant->networkId
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<< participant->port << "[" << (int)participant->networkId
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<< "]\n";
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<< "]\n";
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}
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}
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@ -143,8 +143,8 @@ void Participant::Remove(Thing* thing) {
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this->thingCount = lastThingIx;
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this->thingCount = lastThingIx;
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#else
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#else
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this->things.remove_if([thing](Thing* obj) { return obj == thing; });
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this->things.remove_if([thing](Thing* obj) { return obj == thing; });
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std::cout << "Removing " << thing->networkId << "/" << thing->id
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std::cout << "Removing [" << (int)thing->networkId << "/" << (int)thing->id
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<< " list size = " << this->things.size() << "\n";
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<< "] list size = " << this->things.size() << "\n";
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#endif
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#endif
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}
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}
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@ -35,7 +35,7 @@ class Participant {
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virtual void Update(unsigned long currentTimeMs = 0);
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virtual void Update(unsigned long currentTimeMs = 0);
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protected:
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public:
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#if defined(NO_STD)
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#if defined(NO_STD)
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unsigned char thingCount = 0;
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unsigned char thingCount = 0;
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Thing* things[MAX_THING_COUNT];
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Thing* things[MAX_THING_COUNT];
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@ -5,6 +5,7 @@
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#include "Arduino/ArduinoParticipant.h"
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#include "Arduino/ArduinoParticipant.h"
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#include "EspIdf/EspIdfParticipant.h"
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#include "EspIdf/EspIdfParticipant.h"
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#if defined(_WIN32) || defined(_WIN64)
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#if defined(_WIN32) || defined(_WIN64)
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#include <winsock2.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <ws2tcpip.h>
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@ -102,18 +103,53 @@ void ParticipantUDP::Update(unsigned long currentTimeMs) {
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this->ReceiveUDP();
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this->ReceiveUDP();
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}
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}
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UpdateMyThings(currentTimeMs);
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UpdateOtherThings(currentTimeMs);
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}
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void ParticipantUDP::UpdateMyThings(unsigned long currentTimeMs = 0) {
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for (Thing* thing : this->things) {
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for (Thing* thing : this->things) {
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if (thing == nullptr)
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if (thing == nullptr || thing->GetParent() != nullptr)
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continue;
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continue;
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thing->Update(currentTimeMs, true);
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thing->Update(currentTimeMs, true);
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if (this->isIsolated == false && thing->owner != this) {
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if (this->isIsolated || this->networkId == 0)
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continue;
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if (thing->isTerminated) {
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DestroyMsg* destroyMsg = new DestroyMsg(this->networkId, thing);
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this->Send(this->remoteSite, destroyMsg);
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delete destroyMsg;
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this->Remove(thing);
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} else {
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// Send to remote site
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PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
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PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
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this->Send(thing->owner, poseMsg);
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this->Send(this->remoteSite, poseMsg);
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BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
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this->Send(thing->owner, binaryMsg);
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delete poseMsg;
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delete poseMsg;
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BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
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this->Send(this->remoteSite, binaryMsg);
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delete binaryMsg;
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}
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}
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}
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void ParticipantUDP::UpdateOtherThings(unsigned long currentTimeMs = 0) {
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for (Participant* participant : Participant::participants) {
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if (participant == nullptr || participant == this)
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continue;
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participant->Update(currentTimeMs);
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if (this->isIsolated)
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continue;
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for (Thing* thing : participant->things) {
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PoseMsg* poseMsg = new PoseMsg(participant->networkId, thing);
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this->Send(participant, poseMsg);
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delete poseMsg;
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BinaryMsg* binaryMsg = new BinaryMsg(participant->networkId, thing);
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this->Send(participant, binaryMsg);
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delete binaryMsg;
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}
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}
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}
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}
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}
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}
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@ -238,8 +274,8 @@ bool ParticipantUDP::Publish(IMessage* msg) {
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void ParticipantUDP::ReceiveData(unsigned char packetSize,
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void ParticipantUDP::ReceiveData(unsigned char packetSize,
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char* senderIpAddress,
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char* senderIpAddress,
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unsigned int senderPort) {
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unsigned int senderPort) {
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std::cout << "Receive data from " << senderIpAddress << ":" << senderPort
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// std::cout << "Receive data from " << senderIpAddress << ":" << senderPort
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<< std::endl;
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// << std::endl;
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Participant* sender = this->GetParticipant(senderIpAddress, senderPort);
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Participant* sender = this->GetParticipant(senderIpAddress, senderPort);
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if (sender == nullptr) {
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if (sender == nullptr) {
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sender = this->AddParticipant(senderIpAddress, senderPort);
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sender = this->AddParticipant(senderIpAddress, senderPort);
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@ -394,6 +430,17 @@ void ParticipantUDP::Process(Participant* sender, PoseMsg* msg) {
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std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
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std::cout << this->name << ": process PoseMsg [" << (int)this->networkId
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<< "/" << (int)msg->networkId << "]\n";
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<< "/" << (int)msg->networkId << "]\n";
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#endif
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#endif
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Participant* owner = Participant::GetParticipant(msg->networkId);
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if (owner == nullptr)
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return;
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Thing* thing = owner->Get(msg->thingId);
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if (thing == nullptr)
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return;
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if ((msg->poseType & PoseMsg::Pose_Position) != 0)
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thing->SetPosition(msg->position);
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std::cout << "update position for" << (int)thing->id << std::endl;
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}
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}
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void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
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void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
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@ -409,10 +456,14 @@ void ParticipantUDP::Process(Participant* sender, BinaryMsg* msg) {
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thing->ProcessBinary(msg->data);
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thing->ProcessBinary(msg->data);
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#if !defined(NO_STD)
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#if !defined(NO_STD)
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else {
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else {
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#if defined(DEBUG)
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std::cout << " unknown thing [" << (int)msg->networkId << "/"
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std::cout << " unknown thing [" << (int)msg->networkId << "/"
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<< (int)msg->thingId << "]";
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<< (int)msg->thingId << "]";
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#endif
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}
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}
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#if defined(DEBUG)
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std::cout << std::endl;
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std::cout << std::endl;
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#endif
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#endif
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#endif
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}
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}
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}
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}
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@ -2,6 +2,7 @@
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#include "Messages/BinaryMsg.h"
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#include "Messages/BinaryMsg.h"
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#include "Messages/InvestigateMsg.h"
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#include "Messages/InvestigateMsg.h"
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#include "Messages/DestroyMsg.h"
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#include "Messages/ModelUrlMsg.h"
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#include "Messages/ModelUrlMsg.h"
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#include "Messages/NameMsg.h"
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#include "Messages/NameMsg.h"
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#include "Messages/ParticipantMsg.h"
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#include "Messages/ParticipantMsg.h"
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@ -100,6 +101,8 @@ class ParticipantUDP : public Participant {
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bool connected = false;
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bool connected = false;
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virtual void Update(unsigned long currentTimeMs = 0) override;
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virtual void Update(unsigned long currentTimeMs = 0) override;
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virtual void UpdateMyThings(unsigned long currentTimeMs);
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virtual void UpdateOtherThings(unsigned long currentTimeMs);
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void SendThingInfo(Participant* remoteParticipant, Thing* thing);
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void SendThingInfo(Participant* remoteParticipant, Thing* thing);
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void PublishThingInfo(Thing* thing);
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void PublishThingInfo(Thing* thing);
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@ -16,17 +16,31 @@ SiteServer::SiteServer(int port) {
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this->ipAddress = "0.0.0.0";
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this->ipAddress = "0.0.0.0";
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this->port = port;
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this->port = port;
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// #if defined(NO_STD)
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// this->senders[this->senderCount++] = this;
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// #else
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// this->senders.push_back(this);
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// #endif
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SetupUDP(port, ipAddress, 0);
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SetupUDP(port, ipAddress, 0);
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}
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#if !defined(NO_STD)
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void SiteServer::UpdateMyThings(unsigned long currentTimeMs) {
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// Register<TemperatureSensor>((unsigned char)Thing::Type::TemperatureSensor);
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for (Thing* thing : this->things) {
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#endif
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if (thing == nullptr)
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continue;
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thing->Update(currentTimeMs, true);
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if (this->isIsolated == false) {
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// Send to all other participants
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for (Participant* participant : Participant::participants) {
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if (participant == nullptr || participant == this)
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continue;
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PoseMsg* poseMsg = new PoseMsg(this->networkId, thing);
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this->Send(participant, poseMsg);
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delete poseMsg;
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BinaryMsg* binaryMsg = new BinaryMsg(this->networkId, thing);
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this->Send(participant, binaryMsg);
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delete binaryMsg;
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}
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}
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}
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}
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}
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void SiteServer::Process(Participant* sender, ParticipantMsg* msg) {
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void SiteServer::Process(Participant* sender, ParticipantMsg* msg) {
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@ -46,8 +60,7 @@ void SiteServer::Process(Participant* sender, ThingMsg* msg) {
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Thing* thing = sender->Get(msg->thingId);
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Thing* thing = sender->Get(msg->thingId);
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if (thing == nullptr) {
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if (thing == nullptr) {
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// #if defined(NO_STD)
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// #if defined(NO_STD)
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new Thing(sender, (Thing::Type)msg->thingType,
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new Thing(sender, (Thing::Type)msg->thingType, msg->thingId);
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msg->thingId);
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// #else
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// #else
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// auto thingMsgProcessor = thingMsgProcessors.find(msg->thingType);
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// auto thingMsgProcessor = thingMsgProcessors.find(msg->thingType);
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// //Thing* newThing;
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// //Thing* newThing;
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@ -15,18 +15,7 @@ class SiteServer : public ParticipantUDP {
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public:
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public:
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SiteServer(int port = 7681);
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SiteServer(int port = 7681);
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// virtual void Update(unsigned long currentTimeMs = 0) override;
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virtual void UpdateMyThings(unsigned long currentTimeMs) override;
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// #if !defined(NO_STD)
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// template <typename ThingClass>
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// void Register(unsigned char thingType) {
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// thingMsgProcessors[thingType] = [](Participant* participant,
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// unsigned char networkId,
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// unsigned char thingId) {
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// return new ThingClass(participant, networkId, thingId);
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// };
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// };
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// #endif
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protected:
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protected:
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unsigned long nextPublishMe = 0;
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unsigned long nextPublishMe = 0;
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@ -34,13 +23,6 @@ class SiteServer : public ParticipantUDP {
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virtual void Process(Participant* sender, ParticipantMsg* msg) override;
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virtual void Process(Participant* sender, ParticipantMsg* msg) override;
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virtual void Process(Participant* sender, SiteMsg* msg) override;
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virtual void Process(Participant* sender, SiteMsg* msg) override;
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virtual void Process(Participant* sender, ThingMsg* msg) override;
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virtual void Process(Participant* sender, ThingMsg* msg) override;
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// #if !defined(NO_STD)
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// using ThingConstructor = std::function<Thing*(Participant* participant,
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// unsigned char networkId,
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// unsigned char thingId)>;
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// std::unordered_map<unsigned char, ThingConstructor> thingMsgProcessors;
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// #endif
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};
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};
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|
||||||
} // namespace RoboidControl
|
} // namespace RoboidControl
|
||||||
|
21
Thing.cpp
21
Thing.cpp
@ -17,12 +17,6 @@
|
|||||||
|
|
||||||
namespace RoboidControl {
|
namespace RoboidControl {
|
||||||
|
|
||||||
// LocalParticipant* Thing::CheckHiddenParticipant() {
|
|
||||||
// if (isolatedParticipant == nullptr)
|
|
||||||
// isolatedParticipant = new LocalParticipant(0);
|
|
||||||
// return isolatedParticipant;
|
|
||||||
// }
|
|
||||||
|
|
||||||
Thing::Thing(int thingType)
|
Thing::Thing(int thingType)
|
||||||
: Thing(IsolatedParticipant::Isolated(), thingType) {}
|
: Thing(IsolatedParticipant::Isolated(), thingType) {}
|
||||||
|
|
||||||
@ -36,7 +30,9 @@ Thing::Thing(Participant* owner, int thingType, unsigned char thingId) {
|
|||||||
this->networkId = 0;
|
this->networkId = 0;
|
||||||
|
|
||||||
this->position = Spherical::zero;
|
this->position = Spherical::zero;
|
||||||
|
this->positionUpdated = true;
|
||||||
this->orientation = SwingTwist::identity;
|
this->orientation = SwingTwist::identity;
|
||||||
|
this->orientationUpdated = true;
|
||||||
|
|
||||||
this->linearVelocity = Spherical::zero;
|
this->linearVelocity = Spherical::zero;
|
||||||
this->angularVelocity = Spherical::zero;
|
this->angularVelocity = Spherical::zero;
|
||||||
@ -70,6 +66,7 @@ Thing::Thing(Thing* parent, int thingType, unsigned char thingId)
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
void Thing::Terminate() {
|
void Thing::Terminate() {
|
||||||
|
this->isTerminated = true;
|
||||||
// Thing::Remove(this);
|
// Thing::Remove(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -244,8 +241,10 @@ SwingTwist Thing::GetOrientation() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Thing::SetLinearVelocity(Spherical linearVelocity) {
|
void Thing::SetLinearVelocity(Spherical linearVelocity) {
|
||||||
this->linearVelocity = linearVelocity;
|
if (this->linearVelocity.distance != linearVelocity.distance) {
|
||||||
this->linearVelocityUpdated = true;
|
this->linearVelocity = linearVelocity;
|
||||||
|
this->linearVelocityUpdated = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Spherical Thing::GetLinearVelocity() {
|
Spherical Thing::GetLinearVelocity() {
|
||||||
@ -253,8 +252,10 @@ Spherical Thing::GetLinearVelocity() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Thing::SetAngularVelocity(Spherical angularVelocity) {
|
void Thing::SetAngularVelocity(Spherical angularVelocity) {
|
||||||
this->angularVelocity = angularVelocity;
|
if (this->angularVelocity.distance != angularVelocity.distance) {
|
||||||
this->angularVelocityUpdated = true;
|
this->angularVelocity = angularVelocity;
|
||||||
|
this->angularVelocityUpdated = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Spherical Thing::GetAngularVelocity() {
|
Spherical Thing::GetAngularVelocity() {
|
||||||
|
1
Thing.h
1
Thing.h
@ -174,6 +174,7 @@ class Thing {
|
|||||||
public:
|
public:
|
||||||
/// @brief Terminated things are no longer updated
|
/// @brief Terminated things are no longer updated
|
||||||
void Terminate();
|
void Terminate();
|
||||||
|
bool isTerminated = false;
|
||||||
|
|
||||||
/// @brief Sets the location from where the 3D model of this Thing can be
|
/// @brief Sets the location from where the 3D model of this Thing can be
|
||||||
/// loaded from
|
/// loaded from
|
||||||
|
@ -15,8 +15,8 @@ int TouchSensor::GenerateBinary(char* bytes, unsigned char* ix) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TouchSensor::ProcessBinary(char* bytes) {
|
void TouchSensor::ProcessBinary(char* bytes) {
|
||||||
// if (bytes[0] == 1)
|
if (bytes[0] == 1)
|
||||||
// std::cout << this->name << " is Touching something!\n";
|
std::cout << this->name << " is Touching something!\n";
|
||||||
this->touchedSomething |= (bytes[0] == 1);
|
this->touchedSomething |= (bytes[0] == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user