Added site participant test

This commit is contained in:
Pascal Serrarens 2025-01-03 21:09:44 +01:00
parent 7f29ac4205
commit f4727326bf
8 changed files with 195 additions and 52 deletions

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@ -33,22 +33,6 @@ unsigned char *IMessage::ReceiveMsg(unsigned char packetSize) {
// IMessage
#pragma endregion
#pragma region Network Id
NetworkIdMsg::NetworkIdMsg(char *buffer) { this->networkId = buffer[1]; }
// void NetworkIdMsg::Deserialize(unsigned char *buffer) {
// this->networkId = buffer[1];
// }
NetworkIdMsg NetworkIdMsg::Receive(char *buffer, unsigned char bufferSize) {
NetworkIdMsg msg = NetworkIdMsg(buffer);
return msg;
}
// Network Id
#pragma endregion
#pragma region Investigate
InvestigateMsg::InvestigateMsg(char *buffer) {

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@ -21,17 +21,6 @@ public:
// bool SendTo(Participant *participant);
};
class NetworkIdMsg : public IMessage {
public:
static const unsigned char id = 0xA1;
static const unsigned char length = 2;
unsigned char networkId;
NetworkIdMsg(char *buffer);
static NetworkIdMsg Receive(char *buffer, unsigned char bufferSize);
};
class InvestigateMsg : public IMessage {
public:
static const unsigned char id = 0x81;

25
NetworkIdMsg.cpp Normal file
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@ -0,0 +1,25 @@
#include "NetworkIdMsg.h"
namespace Passer {
namespace Control {
NetworkIdMsg::NetworkIdMsg(const char *buffer) { this->networkId = buffer[1]; }
NetworkIdMsg::NetworkIdMsg(unsigned char networkId) {
this->networkId = networkId;
}
unsigned char NetworkIdMsg::Serialize(char *buffer) {
unsigned char ix = 0;
buffer[ix++] = this->id;
buffer[ix++] = this->networkId;
return NetworkIdMsg::length;
}
// NetworkIdMsg NetworkIdMsg::Receive(char *buffer, unsigned char bufferSize) {
// NetworkIdMsg msg = NetworkIdMsg(buffer);
// return msg;
// }
} // namespace Control
} // namespace Passer

20
NetworkIdMsg.h Normal file
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@ -0,0 +1,20 @@
#include "Messages.h"
namespace Passer {
namespace Control {
class NetworkIdMsg : public IMessage {
public:
static const unsigned char id = 0xA1;
static const unsigned char length = 2;
unsigned char networkId;
NetworkIdMsg(const char *buffer);
NetworkIdMsg(unsigned char networkId);
virtual unsigned char Serialize(char *buffer) override;
// static NetworkIdMsg Receive(char *buffer, unsigned char bufferSize);
};
} // namespace Control
} // namespace Passer

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@ -21,6 +21,15 @@ Participant::Participant(const char *ipAddress, int port) {
this->ipAddress = ipAddress;
this->port = port;
this->participants.push_back(this);
int randomPort = (rand() % (65535 - 49152 + 1)) + 49152;
SetupUDP(randomPort, ipAddress, port);
}
void Passer::Control::Participant::SetupUDP(int localPort,
const char *remoteIpAddress,
int remotePort) {
// Create a UDP socket
#if defined(_WIN32) || defined(_WIN64)
// Windows-specific Winsock initialization
@ -42,27 +51,58 @@ Participant::Participant(const char *ipAddress, int port) {
return;
}
// Set up the server address
// Set the socket to non-blocking mode
#if defined(_WIN32) || defined(_WIN64)
u_long mode = 1; // 1 to enable non-blocking socket
ioctlsocket(this->sock, FIONBIO, &mode);
#elif defined(__unix__) || defined(__APPLE__)
int flags = fcntl(this->sock, F_GETFL, 0);
fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
#endif
if (remotePort != 0) {
// Set up the address to send to
memset(&remote_addr, 0, sizeof(remote_addr));
remote_addr.sin_family = AF_INET;
remote_addr.sin_port = htons((u_short)remotePort);
if (inet_pton(AF_INET, remoteIpAddress, &remote_addr.sin_addr) <= 0) {
std::cerr << "Invalid address" << std::endl;
closesocket(sock);
WSACleanup();
return;
}
}
// Set up the receiving address
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons((u_short)port); // Port to send the packet to
if (inet_pton(AF_INET, ipAddress, &server_addr.sin_addr) <= 0) {
server_addr.sin_port = htons((u_short)localPort);
if (inet_pton(AF_INET, "0.0.0.0", &server_addr.sin_addr) <= 0) {
std::cerr << "Invalid address" << std::endl;
closesocket(sock);
WSACleanup();
return;
}
// Bind the socket to the specified port
if (bind(this->sock, (const struct sockaddr *)&server_addr,
sizeof(server_addr)) < 0) {
std::cerr << "Bind failed" << std::endl;
closesocket(this->sock);
return;
}
// Set up the broadcast address
memset(&broadcast_addr, 0, sizeof(broadcast_addr));
broadcast_addr.sin_family = AF_INET;
broadcast_addr.sin_port = htons((u_short)port); // Port to send the packet to
broadcast_addr.sin_port = htons((u_short)remotePort);
if (inet_pton(AF_INET, "255.255.255.255", &broadcast_addr.sin_addr) <= 0) {
std::cerr << "Invalid address" << std::endl;
closesocket(sock);
WSACleanup();
return;
}
BOOL broadcast = TRUE;
if (setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (char *)&broadcast,
sizeof(broadcast)) == SOCKET_ERROR) {
@ -71,14 +111,65 @@ Participant::Participant(const char *ipAddress, int port) {
}
void Participant::Update(unsigned long currentTimeMs) {
// std::cout << "update\n";
if (currentTimeMs > this->nextPublishMe) {
ClientMsg msg = ClientMsg(this->networkId);
this->Publish(&msg);
// Console.WriteLine($"{this.name} Sent ClientMsg {this.networkId}");
std::cout << this->name << " sent ClientMsg\n";
this->Publish(&ClientMsg(this->networkId));
std::cout << this->name << " published ClientMsg\n";
this->nextPublishMe = currentTimeMs + this->publishInterval;
}
this->ReceiveUDP();
Thing::UpdateAll(currentTimeMs);
}
void Participant::ReceiveUDP() {
// char ip_str[INET_ADDRSTRLEN];
// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
// std::cout << this->name << " Receive on " << ip_str << ":"
// << ntohs(server_addr.sin_port) << "\n";
sockaddr_in client_addr;
int len = sizeof(client_addr);
int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0,
(struct sockaddr *)&client_addr, &len);
// std::cout << "received data " << packetSize << "\n";
if (packetSize < 0) {
int error_code = WSAGetLastError(); // Get the error code on Windows
if (error_code != WSAEWOULDBLOCK)
std::cerr << "recvfrom failed with error: " << error_code << std::endl;
} else if (packetSize > 0) {
char sender_ipAddress[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress,
INET_ADDRSTRLEN);
int sender_port = ntohs(client_addr.sin_port);
Participant *remoteParticipant =
this->GetParticipant(sender_ipAddress, sender_port);
if (remoteParticipant == nullptr) {
remoteParticipant = this->AddParticipant(sender_ipAddress, sender_port);
std::cout << "New remote participant " << sender_ipAddress << ":"
<< sender_port << " "
<< (unsigned char)remoteParticipant->networkId << "|\n";
}
ReceiveData(packetSize, remoteParticipant);
}
}
Participant *Participant::GetParticipant(const char *ipAddress, int port) {
for (Participant *participant : this->participants) {
if (participant->ipAddress == ipAddress && participant->port == port)
return participant;
}
return nullptr;
}
Participant *Participant::AddParticipant(const char *ipAddress, int port) {
Participant *participant = new Participant(ipAddress, port);
participant->networkId = (unsigned char)this->participants.size();
std::cout << "nw id " << (unsigned char)participant->networkId << "\n";
this->participants.push_back(participant);
return participant;
}
#pragma region Send
@ -100,16 +191,16 @@ void Participant::SendThingInfo(Thing *thing) {
bool Participant::Send(IMessage *msg) {
// Send the message to the specified address and port
int bufferSize = msg->Serialize(this->buffer);
std::cout << "buffer size " << bufferSize << "\n";
// std::cout << "buffer size " << bufferSize << "\n";
if (bufferSize <= 0)
return true;
// char ip_str[INET_ADDRSTRLEN];
// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
// std::cout << "Publish to " << ip_str << ":" << ntohs(server_addr.sin_port)
// << "\n";
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
std::cout << "Publish to " << ip_str << ":" << ntohs(server_addr.sin_port)
<< "\n";
int sent_bytes = sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr *)&server_addr, sizeof(server_addr));
(struct sockaddr *)&remote_addr, sizeof(remote_addr));
if (sent_bytes == SOCKET_ERROR) {
int error_code = WSAGetLastError(); // Get the error code on Windows
std::cerr << "sendto failed with error: " << error_code << std::endl;
@ -121,16 +212,14 @@ bool Participant::Send(IMessage *msg) {
}
bool Participant::Publish(IMessage *msg) {
// Send the message to the specified address and port
int bufferSize = msg->Serialize(this->buffer);
std::cout << "buffer size " << bufferSize << "\n";
if (bufferSize <= 0)
return true;
// char ip_str[INET_ADDRSTRLEN];
// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
// std::cout << "Publish to " << ip_str << ":" << ntohs(server_addr.sin_port)
// << "\n";
char ip_str[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port)
<< "\n";
int sent_bytes =
sendto(sock, this->buffer, bufferSize, 0,
(struct sockaddr *)&broadcast_addr, sizeof(broadcast_addr));
@ -181,8 +270,8 @@ void Participant::ReceiveData(unsigned char bufferSize,
void Participant::Process(Participant *sender, ClientMsg *msg) {}
void Participant::Process(Participant *sender, NetworkIdMsg *msg) {
std::cout << this->name << " receive network id " << this->networkId << " "
<< msg->networkId << "\n";
std::cout << this->name << " receive network id " << (int)this->networkId
<< " " << msg->networkId << "\n";
if (this->networkId != msg->networkId) {
this->networkId = msg->networkId;
Thing **allThings = Thing::GetAllThings();

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@ -4,8 +4,11 @@
#include "Messages.h"
#include "ModelUrlMsg.h"
#include "NameMsg.h"
#include "NetworkIdMsg.h"
#include "ThingMsg.h"
#include <list>
#if defined(_WIN32) || defined(_WIN64)
#include <winsock2.h>
#endif
@ -26,6 +29,7 @@ public:
int port = 0;
SOCKET sock;
sockaddr_in remote_addr;
sockaddr_in server_addr;
sockaddr_in broadcast_addr;
@ -42,8 +46,17 @@ public:
void ReceiveData(unsigned char bufferSize, Participant *remoteParticipant);
protected:
std::list<Participant *> participants;
unsigned long nextPublishMe = 0;
void SetupUDP(int localPort, const char *remoteIpAddress, int remotePort);
Participant *GetParticipant(const char *ipAddress, int port);
Participant *AddParticipant(const char *ipAddress, int port);
void ReceiveUDP();
virtual void Process(Participant *sender, ClientMsg *msg);
virtual void Process(Participant *sender, NetworkIdMsg *msg);
virtual void ProcessInvestigateMsg(InvestigateMsg msg);

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@ -5,16 +5,22 @@ Passer::Control::SiteServer::SiteServer(int port) {
this->ipAddress = "0.0.0.0";
this->port = port;
this->participants.push_back(this);
SetupUDP(port, ipAddress, 0);
}
void Passer::Control::SiteServer::Update(unsigned long currentTimeMs) {
this->ReceiveUDP();
Thing::UpdateAll(currentTimeMs);
}
void Passer::Control::SiteServer::Process(Participant *sender, ClientMsg *msg) {
if (msg->networkId == 0) {
std::cout << this->name << " received New Client -> " << sender->networkId
<< "\n";
std::cout << this->name << " received New Client -> "
<< (unsigned char)sender->networkId << "\n";
sender->Send(&NetworkIdMsg(sender->networkId));
}
}

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@ -5,6 +5,7 @@
#include <gtest/gtest.h>
#include <chrono>
#include <thread>
#include <ws2tcpip.h>
#include "Participant.h"
@ -60,5 +61,21 @@ TEST_F(ControlCoreSuite, SiteServer) {
ASSERT_EQ(1, 1);
}
TEST_F(ControlCoreSuite, SiteParticipant) {
SiteServer site = SiteServer(7681);
Participant participant = Participant("127.0.0.1", 7681);
unsigned long milliseconds = get_time_ms();
unsigned long startTime = milliseconds;
while (milliseconds < startTime + 1000) {
site.Update(milliseconds);
participant.Update(milliseconds);
std::this_thread::sleep_for(std::chrono::milliseconds(100));
milliseconds = get_time_ms();
}
ASSERT_EQ(1, 1);
}
} // namespace Passer
#endif