Posix support
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@ -5,6 +5,7 @@
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#define BUF_SIZE 1024
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#include "UdpArduino.h"
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#include "UdpPosix.h"
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#include "UdpWindows.h"
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#if defined(_WIN32) || defined(_WIN64)
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@ -47,6 +48,9 @@ void Passer::Control::Participant::SetupUDP(int localPort,
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#if defined(_WIN32) || defined(_WIN64)
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UdpWindows *thisWindows = static_cast<UdpWindows *>(this);
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thisWindows->Setup(localPort, remoteIpAddress, remotePort);
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#elif defined(__unix__) || defined(__APPLE__)
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UdpPosix *thisPosix = static_cast<UdpPosix *>(this);
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thisPosix->Setup(localPort, remoteIpAddress, remotePort);
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#elif defined(ARDUINO)
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UdpArduino *thisArduino = static_cast<UdpArduino *>(this);
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thisArduino->Setup(localPort, remoteIpAddress, remotePort);
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@ -70,6 +74,9 @@ void Participant::ReceiveUDP() {
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#if defined(_WIN32) || defined(_WIN64)
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UdpWindows *thisWindows = static_cast<UdpWindows *>(this);
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thisWindows->Receive();
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#elif defined(__unix__) || defined(__APPLE__)
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UdpPosix *thisPosix = static_cast<UdpPosix *>(this);
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thisPosix->Receive();
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#elif defined(ARDUINO)
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UdpArduino *thisArduino = static_cast<UdpArduino *>(this);
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thisArduino->Receive();
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@ -125,6 +132,9 @@ bool Participant::Send(IMessage *msg) {
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#if defined(_WIN32) || defined(_WIN64)
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UdpWindows *thisWindows = static_cast<UdpWindows *>(this);
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return thisWindows->Send(msg);
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#elif defined(__unix__) || defined(__APPLE__)
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UdpPosix *thisPosix = static_cast<UdpPosix *>(this);
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return thisPosix->Send(msg);
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#elif defined(ARDUINO)
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UdpArduino *thisArduino = static_cast<UdpArduino *>(this);
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return thisArduino->Send(msg);
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@ -135,6 +145,9 @@ bool Participant::Publish(IMessage *msg) {
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#if defined(_WIN32) || defined(_WIN64)
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UdpWindows *thisWindows = static_cast<UdpWindows *>(this);
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return thisWindows->Publish(msg);
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#elif defined(__unix__) || defined(__APPLE__)
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UdpPosix *thisPosix = static_cast<UdpPosix *>(this);
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return thisPosix->Publish(msg);
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#elif defined(ARDUINO)
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UdpArduino *thisArduino = static_cast<UdpArduino *>(this);
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return thisArduino->Publish(msg);
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207
UdpPosix.cpp
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207
UdpPosix.cpp
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@ -0,0 +1,207 @@
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#include "UdpPosix.h"
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#if defined(__unix__) || defined(__APPLE__)
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#include <arpa/inet.h>
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#include <fcntl.h> // For fcntl
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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namespace Passer {
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namespace Control {
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void UdpPosix::Setup(int localPort, const char *remoteIpAddress,
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int remotePort) {
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#if defined(__unix__) || defined(__APPLE__)
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// Create a UDP socket
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#if defined(_WIN32) || defined(_WIN64)
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// Windows-specific Winsock initialization
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WSADATA wsaData;
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
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std::cerr << "WSAStartup failed" << std::endl;
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return;
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}
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#endif
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#if defined(_WIN32) || defined(_WIN64)
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this->sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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#elif defined(__unix__) || defined(__APPLE__)
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this->sock = socket(AF_INET, SOCK_DGRAM, 0);
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#endif
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if (this->sock < 0) {
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std::cerr << "Error creating socket" << std::endl;
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return;
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}
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// Set the socket to non-blocking mode
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#if defined(_WIN32) || defined(_WIN64)
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u_long mode = 1; // 1 to enable non-blocking socket
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ioctlsocket(this->sock, FIONBIO, &mode);
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#elif defined(__unix__) || defined(__APPLE__)
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int flags = fcntl(this->sock, F_GETFL, 0);
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fcntl(this->sock, F_SETFL, flags | O_NONBLOCK);
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#endif
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if (remotePort != 0) {
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// Set up the address to send to
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memset(&remote_addr, 0, sizeof(remote_addr));
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remote_addr.sin_family = AF_INET;
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remote_addr.sin_port = htons(remotePort);
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if (inet_pton(AF_INET, remoteIpAddress, &remote_addr.sin_addr) <= 0) {
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std::cerr << "Invalid address" << std::endl;
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#if defined(_WIN32) || defined(_WIN64)
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closesocket(sock);
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WSACleanup();
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#elif defined(__unix__) || defined(__APPLE__)
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close(sock);
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#endif
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return;
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}
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}
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// Set up the receiving address
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memset(&server_addr, 0, sizeof(server_addr));
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server_addr.sin_family = AF_INET;
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server_addr.sin_port = htons(localPort);
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if (inet_pton(AF_INET, "0.0.0.0", &server_addr.sin_addr) <= 0) {
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std::cerr << "Invalid address" << std::endl;
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#if defined(_WIN32) || defined(_WIN64)
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closesocket(sock);
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WSACleanup();
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#elif defined(__unix__) || defined(__APPLE__)
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close(sock);
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#endif
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return;
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}
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// Bind the socket to the specified port
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if (bind(this->sock, (const struct sockaddr *)&server_addr,
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sizeof(server_addr)) < 0) {
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std::cerr << "Bind failed" << std::endl;
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#if defined(_WIN32) || defined(_WIN64)
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closesocket(sock);
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WSACleanup();
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#elif defined(__unix__) || defined(__APPLE__)
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close(sock);
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#endif
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}
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#endif
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}
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void UdpPosix::Receive() {
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#if defined(__unix__) || defined(__APPLE__)
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// char ip_str[INET_ADDRSTRLEN];
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// inet_ntop(AF_INET, &(server_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
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// std::cout << this->name << " Receive on " << ip_str << ":"
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// << ntohs(server_addr.sin_port) << "\n";
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sockaddr_in client_addr;
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#if defined(_WIN32) || defined(_WIN64)
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int len = sizeof(client_addr);
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#elif defined(__unix__) || defined(__APPLE__)
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socklen_t len = sizeof(client_addr);
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#endif
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int packetSize = recvfrom(this->sock, buffer, sizeof(buffer), 0,
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(struct sockaddr *)&client_addr, &len);
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// std::cout << "received data " << packetSize << "\n";
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if (packetSize < 0) {
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#if defined(_WIN32) || defined(_WIN64)
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int error_code = WSAGetLastError(); // Get the error code on Windows
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if (error_code != WSAEWOULDBLOCK)
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std::cerr << "recvfrom failed with error: " << error_code << std::endl;
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#else
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// std::cerr << "recvfrom failed with error: " << packetSize << std::endl;
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#endif
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} else if (packetSize > 0) {
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char sender_ipAddress[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &(client_addr.sin_addr), sender_ipAddress,
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INET_ADDRSTRLEN);
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int sender_port = ntohs(client_addr.sin_port);
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Participant *remoteParticipant =
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this->GetParticipant(sender_ipAddress, sender_port);
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if (remoteParticipant == nullptr) {
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remoteParticipant = this->AddParticipant(sender_ipAddress, sender_port);
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std::cout << "New sender " << sender_ipAddress << ":" << sender_port
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<< "\n";
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std::cout << "New remote participant " << remoteParticipant->ipAddress
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<< ":" << remoteParticipant->port << " "
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<< (int)remoteParticipant->networkId << "\n";
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}
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ReceiveData(packetSize, remoteParticipant);
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}
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#endif
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}
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bool UdpPosix::Send(
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IMessage *msg) { // Send the message to the specified address and port
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#if defined(__unix__) || defined(__APPLE__)
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int bufferSize = msg->Serialize(this->buffer);
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// std::cout << "buffer size " << bufferSize << "\n";
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if (bufferSize <= 0)
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return true;
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char ip_str[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &(remote_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
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std::cout << "Send to " << ip_str << ":" << ntohs(remote_addr.sin_port)
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<< "\n";
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int sent_bytes = sendto(sock, this->buffer, bufferSize, 0,
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(struct sockaddr *)&remote_addr, sizeof(remote_addr));
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#if defined(_WIN32) || defined(_WIN64)
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if (sent_bytes <= SOCKET_ERROR) {
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int error_code = WSAGetLastError(); // Get the error code on Windows
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std::cerr << "sendto failed with error: " << error_code << std::endl;
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closesocket(sock);
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WSACleanup();
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return false;
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}
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#elif defined(__unix__) || defined(__APPLE__)
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if (sent_bytes < 0) {
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std::cerr << "sendto failed with error: " << sent_bytes << std::endl;
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close(sock);
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return false;
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}
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#endif
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#endif
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return true;
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}
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bool UdpPosix::Publish(IMessage *msg) {
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#if defined(__unix__) || defined(__APPLE__)
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int bufferSize = msg->Serialize(this->buffer);
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if (bufferSize <= 0)
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return true;
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char ip_str[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &(broadcast_addr.sin_addr), ip_str, INET_ADDRSTRLEN);
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std::cout << "Publish to " << ip_str << ":" << ntohs(broadcast_addr.sin_port)
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<< "\n";
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int sent_bytes =
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sendto(sock, this->buffer, bufferSize, 0,
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(struct sockaddr *)&broadcast_addr, sizeof(broadcast_addr));
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#if defined(_WIN32) || defined(_WIN64)
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if (sent_bytes <= SOCKET_ERROR) {
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int error_code = WSAGetLastError(); // Get the error code on Windows
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std::cerr << "sendto failed with error: " << error_code << std::endl;
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closesocket(sock);
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WSACleanup();
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return false;
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}
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#elif defined(__unix__) || defined(__APPLE__)
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if (sent_bytes < 0) {
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std::cerr << "sendto failed with error: " << sent_bytes << std::endl;
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close(sock);
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return false;
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}
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#endif
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#endif
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return true;
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}
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} // namespace Control
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} // namespace Passer
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17
UdpPosix.h
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17
UdpPosix.h
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#pragma once
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#include "Participant.h"
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namespace Passer {
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namespace Control {
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class UdpPosix : public Participant {
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public:
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void Setup(int localPort, const char *remoteIpAddress, int remotePort);
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void Receive();
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bool Send(IMessage *msg);
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bool Publish(IMessage *msg);
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};
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} // namespace Control
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} // namespace Passer
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