RoboidControl-cpp/NetworkSync.h
Pascal Serrarens c299bb0018 Add SendInt
2024-06-17 14:30:31 +02:00

116 lines
4.4 KiB
C++

#pragma once
#include "NetworkPerception.h"
#include "Perception.h"
#include "Roboid.h"
#include "Types.h"
namespace Passer {
namespace RoboidControl {
/// @brief Interface for synchronizaing state between clients across a network
class NetworkSync {
public:
NetworkSync(Roboid *roboid);
unsigned char networkId;
/// @brief Retreive and send the roboid state
/// @param roboid The roboid for which the state is updated
virtual void NetworkUpdate(Roboid *roboid) = 0;
/// @brief Inform that the given object is no longer being tracked
/// @param obj
virtual void DestroyObject(InterestingThing *obj);
virtual void NewObject(InterestingThing *obj);
virtual void PublishModel(Roboid *obj);
void PublishModel(Thing *thing);
/// @brief The id of a Pose message
static const unsigned char PoseMsg = 0x10;
static const unsigned char PoseTypeMsg = 0x11;
static const unsigned char RelativePoseMsg = 0x12;
/// @brief A bit pattern for the pose, stating that this message contains a
/// position in world coordinates
static const unsigned char Pose_Position = 0x01;
/// @brief A bit pattern for the pose, stating that this message contains an
/// orientation in world coordinates
static const unsigned char Pose_Orientation = 0x02;
/// @brief A bit pattern for the pose, stating that this messsage contains a
/// linear velocity in world coordinates
static const unsigned char Pose_LinearVelocity = 0x04;
/// @brief A bit pattern for the pose, stating that this message contains an
/// angular velocity in world coordinates
static const char Pose_AngularVelocity = 0x08;
static const unsigned char DestroyMsg = 0x20;
static const unsigned char AngVelocity2DMsg = 0x46;
static const unsigned char Position2DMsg = 0x61;
static const unsigned char Velocity2DMsg = 0x62;
static const unsigned char CreateMsg = 0x80;
static const unsigned char InvestigateMsg = 0x81;
static const unsigned char ClientMsg = 0xA0;
static const unsigned char NetworkIdMsg = 0xA1;
typedef void (*Buffer)(UInt8 *buffer, UInt16 bufferSize);
void ReceiveMessage(Roboid *roboid, unsigned char bytecount);
void ReceiveNetworkId();
void SendInvestigateThing(InterestingThing *thing);
void SendPoseMsg(Buffer sendBuffer, Roboid *roboid);
void SendDestroyObject(Buffer sendBuffer, InterestingThing *obj);
void PublishNewObject();
void PublishRelativeThing(Thing *thing, bool recurse = false);
void PublishTrackedObjects(Roboid *roboid, InterestingThing **objects);
virtual void SendPosition(Vector3 worldPosition) {};
virtual void SendPose(Vector3 worldPosition, Quaternion worldOrientation) {};
void SendPose(Roboid *roboid, bool recurse = true);
void SendPose(Thing *thing, bool recurse = true);
virtual void SendText(const char *s);
void SendInt(const int x);
protected:
Roboid *roboid;
NetworkPerception *networkPerception;
void PublishTrackedObject(Roboid *roboid, InterestingThing *object);
void PublishRelativeObject(Buffer sendBuffer, UInt8 parentId,
InterestingThing *object);
void SendSingle100(unsigned char *data, unsigned int startIndex, float value);
void SendFloat16(unsigned char *data, unsigned char *startIndex, float value);
void SendInt32(unsigned char *data, unsigned int startIndex, Int32 value);
void SendAngle8(unsigned char *data, unsigned int startIndex,
const float value);
// void SendAngle16(unsigned char *data, unsigned int startIndex,
// const float value);
// void SendAngle32(unsigned char *data, unsigned int startIndex,
// const float value);
void SendVector3(unsigned char *data, unsigned char *startIndex,
const Vector3 v);
void SendQuaternion(unsigned char *data, const int startIndex,
const Quaternion q);
void SendPolar(unsigned char *data, unsigned char *startIndex, Polar p);
void SendSpherical(unsigned char *data, unsigned char *startIndex,
Spherical s);
// void SendSpherical16(unsigned char *data, int startIndex, Spherical s);
// void SendSpherical32(unsigned char *data, int startIndex, Spherical s);
void SendQuat32(unsigned char *data, unsigned char *startIndex,
const Quaternion q);
unsigned char buffer[256];
virtual void SendBuffer(unsigned char bufferSize);
void PublishClient();
};
} // namespace RoboidControl
} // namespace Passer