38 lines
996 B
C++
38 lines
996 B
C++
#include "CoreThing.h"
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CoreThing::CoreThing(
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// Participant *client,
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unsigned char networkId, unsigned char thingId, unsigned char thingType) {
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// this->client = client;
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this->id = thingId;
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this->type = thingType;
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this->networkId = networkId;
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this->Init();
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// CoreThings::Add(this);
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}
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void CoreThing::Init() {}
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// CoreThing *CoreThings::allThings[256] = {nullptr};
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// CoreThing *CoreThings::Get(unsigned char networkId, unsigned char thingId) {
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// for (unsigned char ix = 0; ix < 256; ix++) {
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// CoreThing *thing = allThings[ix];
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// if (thing == nullptr)
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// continue;
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// if (thing->networkId == networkId && thing->id == thingId)
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// return thing;
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// }
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// return nullptr;
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// }
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// bool CoreThings::Add(CoreThing *newThing) {
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// for (unsigned char ix = 0; ix < 256; ix++) {
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// CoreThing *thing = allThings[ix];
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// if (thing == nullptr) {
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// allThings[ix] = newThing;
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// return true;
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// }
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// }
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// return false;
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// }
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