RoboidControl-cpp/NetworkSync.cpp
2024-04-19 14:43:33 +02:00

226 lines
7.4 KiB
C++

#include "NetworkSync.h"
#define RC_DEBUG 1
#ifdef RC_DEBUG
#include <Arduino.h>
#endif
#include "LinearAlgebra/Angle8.h"
#include "LinearAlgebra/Spherical.h"
void NetworkSync::SendVector3(unsigned char *data, unsigned char *startIndex,
const Vector3 v) {
SendSingle100(data, *startIndex, v.x);
(*startIndex) += 4;
SendSingle100(data, *startIndex, v.y);
(*startIndex) += 4;
SendSingle100(data, *startIndex, v.z);
(*startIndex) += 4;
}
void NetworkSync::SendQuaternion(unsigned char *data, const int startIndex,
const Quaternion q) {
Vector3 angles = Quaternion::ToAngles(q);
int ix = startIndex;
SendAngle8(data, ix++, angles.x);
SendAngle8(data, ix++, angles.y);
SendAngle8(data, ix++, angles.z);
}
void NetworkSync::SendPolar(unsigned char *data, unsigned char *startIndex,
Polar p) {
SendAngle8(data, *startIndex, (const float)p.angle);
SendSingle100(data, (*startIndex) + 1, p.distance);
}
void NetworkSync::SendSpherical(unsigned char *data, int startIndex,
Spherical s) {
SendAngle8(data, startIndex++, s.horizontalAngle);
SendAngle8(data, startIndex++, s.verticalAngle);
SendAngle8(data, startIndex++, s.distance);
}
// void NetworkSync::SendSpherical16(unsigned char *data, int startIndex,
// Spherical s) {
// SendAngle16(data, startIndex, s.horizontalAngle);
// SendAngle16(data, startIndex += 2, s.verticalAngle);
// SendSingle100(data, startIndex += 2, s.distance);
// }
// void NetworkSync::SendSpherical32(unsigned char *data, int startIndex,
// Spherical s) {
// SendAngle32(data, startIndex, s.horizontalAngle);
// SendAngle32(data, startIndex += 4, s.verticalAngle);
// SendSingle100(data, startIndex += 4, s.distance);
// }
void NetworkSync::SendQuat32(unsigned char *data, unsigned char *startIndex,
const Quaternion q) {
unsigned char qx = (char)(q.x * 127 + 128);
unsigned char qy = (char)(q.y * 127 + 128);
unsigned char qz = (char)(q.z * 127 + 128);
unsigned char qw = (char)(q.w * 255);
if (q.w < 0) {
qx = -qx;
qy = -qy;
qz = -qz;
qw = -qw;
}
// Serial.printf(" (%d) %d:%d:%d:%d ", startIndex, qx, qy, qz, qw);
data[(*startIndex)++] = qx;
data[(*startIndex)++] = qy;
data[(*startIndex)++] = qz;
data[(*startIndex)++] = qw;
}
void NetworkSync::SendAngle8(unsigned char *data, unsigned int startIndex,
const float angle) {
AngleUsing<signed char> packedAngle = AngleUsing<signed char>(angle);
data[startIndex] = packedAngle.GetValue();
}
// void NetworkSync::SendAngle16(unsigned char *data, unsigned int startIndex,
// const float angle) {
// AngleUsing<signed short> packedAngle = AngleUsing<signed short>(angle);
// signed short value = packedAngle.GetValue();
// data[startIndex] = value >> 8;
// data[startIndex + 1] = value & 0xFF;
// }
// void NetworkSync::SendAngle32(unsigned char *data, unsigned int startIndex,
// const float angle) {
// AngleUsing<signed long> packedAngle = AngleUsing<signed long>(angle);
// unsigned long value = packedAngle.GetValue();
// data[startIndex] = value >> 24 & 0xFF;
// data[startIndex + 1] = value >> 16 & 0xFF;
// data[startIndex + 2] = value >> 8 & 0xFF;
// data[startIndex + 3] = value & 0xFF;
// // Serial.printf(" %lu=%d:%d:%d:%d ", value, data[startIndex],
// // data[startIndex + 1], data[startIndex + 2],
// // data[startIndex + 3]);
// }
void NetworkSync::SendSingle100(unsigned char *data, unsigned int startIndex,
float value) {
// Sends a float with truncated 2 decimal precision
Int32 intValue = value * 100;
SendInt32(data, startIndex, intValue);
// for (unsigned char ix = 0; ix < 4; ix++) {
// data[startIndex + ix] = ((unsigned char *)&intValue)[ix];
// }
}
void NetworkSync::SendInt32(unsigned char *data, unsigned int startIndex,
Int32 value) {
for (unsigned char ix = 0; ix < 4; ix++) {
data[startIndex++] = ((unsigned char *)&value)[ix];
}
}
void NetworkSync::PublishTrackedObjects(SendBuffer sendBuffer,
InterestingThing **objects) {
for (unsigned char objIx = 0; objIx < Perception::maxObjectCount; objIx++) {
InterestingThing *obj = objects[objIx];
if (obj == nullptr)
continue;
// if (obj->sensor->type == Thing::ExternalType)
// continue;
// tmp
obj->id = objIx;
PublishTrackedObject(sendBuffer, obj);
}
}
void NetworkSync::PublishTrackedObject(SendBuffer sendBuffer,
InterestingThing *object) {
Vector2 worldPosition2 =
Vector2::Rotate(Vector2::forward * object->position.distance,
-object->position.horizontalAngle);
Vector3 worldPosition3 = Vector3(worldPosition2.x, 0, worldPosition2.y);
#ifdef RC_DEBUG
Serial.print("Send Pose ");
Serial.print((int)object->id);
Serial.print(" Position ");
Serial.print(worldPosition3.x);
Serial.print(", ");
Serial.print(worldPosition3.y);
Serial.print(", ");
Serial.println(worldPosition3.z);
#else
const UInt16 bufferSize = 3 + 12;
UInt8 buffer[bufferSize] = {
PoseMsg,
(UInt8)object->id,
Pose_Position,
};
unsigned int ix = 3;
SendVector3(buffer, ix, worldPosition3);
sendBuffer(buffer, bufferSize);
#endif
}
void NetworkSync::PublishRelativeObject(SendBuffer sendBuffer, UInt8 parentId,
InterestingThing *object) {
const UInt16 bufferSize = 4 + 12;
UInt8 buffer[bufferSize] = {
RelativePoseMsg,
(UInt8)parentId,
(UInt8)object->id,
Pose_Position,
};
unsigned int ix = 4;
SendSpherical(buffer, ix, object->position);
// SendVector3(buffer, ix, worldPosition3);
sendBuffer(buffer, bufferSize);
}
void NetworkSync::SendPoseMsg(SendBuffer sendBuffer, Roboid *roboid) {
Polar velocity = roboid->propulsion->GetVelocity();
Vector2 worldVelocity2 =
Vector2::Rotate(Vector2::forward * velocity.distance, velocity.angle);
Vector3 worldVelocity3 = Vector3(worldVelocity2.x, 0, worldVelocity2.y);
float angularVelocity = roboid->propulsion->GetAngularVelocity();
Vector3 worldAngularVelocity = Vector3(0, angularVelocity, 0);
#ifdef RC_DEBUG
Serial.print("Send Pose 0 LinearVelocity ");
Serial.print(worldVelocity3.x);
Serial.print(", ");
Serial.print(worldVelocity3.y);
Serial.print(", ");
Serial.print(worldVelocity3.z);
Serial.print(" AngularVelocity ");
Serial.print(worldAngularVelocity.x);
Serial.print(", ");
Serial.print(worldAngularVelocity.y);
Serial.print(", ");
Serial.println(worldAngularVelocity.z);
#else
const unsigned int bufferSize = 3 + 12 + 12;
unsigned char buffer[bufferSize] = {
PoseMsg,
0, // objectId;
Pose_LinearVelocity | Pose_AngularVelocity,
};
unsigned int ix = 3;
SendVector3(buffer, ix, worldVelocity3);
SendVector3(buffer, ix, worldAngularVelocity);
sendBuffer(buffer, bufferSize);
#endif
}
void NetworkSync::SendDestroyObject(SendBuffer sendBuffer,
InterestingThing *obj) {
#ifdef RC_DEBUG
Serial.print("Send Destroy ");
Serial.println((int)obj->id);
#else
unsigned char buffer[2] = {DestroyMsg, (unsigned char)obj->id};
sendBuffer(buffer, 2);
#endif
}