2024-12-17 12:09:30 +01:00

64 lines
1.6 KiB
C++

#include "CoreThing.h"
#include "Participant.h"
#include <iostream>
CoreThing::CoreThing(unsigned char networkId, unsigned char thingType) {
this->type = thingType;
this->networkId = networkId;
this->Init();
int thingId = CoreThing::Add(this);
if (thingId < 0) {
std::cout << "ERROR: Thing store is full\n";
this->id = 0; // what to do when we cannot store any more things?
} else
this->id = thingId;
}
void CoreThing::Terminate() { CoreThing::Remove(this); }
void CoreThing::Init() {}
CoreThing *CoreThing::GetParent() { return this->parent; }
// All things
CoreThing *CoreThing::allThings[THING_STORE_SIZE] = {nullptr};
CoreThing *CoreThing::Get(unsigned char networkId, unsigned char thingId) {
for (uint16_t ix = 0; ix < THING_STORE_SIZE; ix++) {
CoreThing *thing = allThings[ix];
if (thing == nullptr)
continue;
if (thing->networkId == networkId && thing->id == thingId)
return thing;
}
return nullptr;
}
int CoreThing::Add(CoreThing *newThing) {
for (uint16_t ix = 0; ix < THING_STORE_SIZE; ix++) {
CoreThing *thing = allThings[ix];
if (thing == nullptr) {
allThings[ix] = newThing;
// std::cout << " Add new thing " << (int)ix << "\n";
return ix;
}
}
return -1;
}
void CoreThing::Remove(CoreThing *thing) { allThings[thing->id] = nullptr; }
void CoreThing::UpdateAll(unsigned long currentTimeMs) {
// Not very efficient, but it works for now.
for (uint16_t ix = 0; ix < THING_STORE_SIZE; ix++) {
CoreThing *thing = allThings[ix];
if (thing != nullptr &&
thing->parent == nullptr) { // update all root things
thing->Update(currentTimeMs);
}
}
}