Pascal Serrarens 61740913fe Refactoring
2025-01-31 11:45:22 +01:00

19 lines
421 B
C++

#include "Messages.h"
namespace Passer {
namespace Control {
class DestroyMsg : public IMessage {
public:
static const unsigned char id = 0x20;
static const unsigned length = 3;
unsigned char networkId;
unsigned char thingId;
DestroyMsg(unsigned char networkId, Thing *thing);
virtual ~DestroyMsg();
virtual unsigned char Serialize(char *buffer) override;
};
} // namespace Control
} // namespace Passer