Client/NwId exchange works
This commit is contained in:
parent
b9e28dc421
commit
02920a56e2
@ -9,7 +9,9 @@ namespace Passer.Control.Core {
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this.networkId = networkId;
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}
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public ClientMsg(byte[] buffer) : base(buffer) { }
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public ClientMsg(byte[] buffer) : base(buffer) {
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this.networkId = buffer[1];
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}
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public override byte Serialize(ref byte[] buffer) {
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byte ix = 0;
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@ -8,7 +8,9 @@ namespace Passer.Control.Core {
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public NetworkIdMsg(byte networkId) {
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this.networkId = networkId;
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}
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NetworkIdMsg(byte[] buffer) : base(buffer) { }
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public NetworkIdMsg(byte[] buffer) : base(buffer) {
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this.networkId = buffer[1];
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}
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public override byte Serialize(ref byte[] buffer) {
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buffer[0] = NetworkIdMsg.Id;
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141
Participant.cs
141
Participant.cs
@ -14,27 +14,35 @@ namespace Passer.Control.Core {
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public string ipAddress = "0.0.0.0";
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public string broadcastIpAddress = "255.255.255.255";
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public int port;
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public Stream dataStream;
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// public Stream dataStream;
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public byte[] buffer = new byte[256];
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public byte networkId = 0;
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public string name = "Participant";
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public readonly ConcurrentQueue<IMessage> messageQueue = new();
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public Participant? GetClient(string ipAddress, int port) {
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public List<Participant> others = new List<Participant>();
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public Participant? GetParticipant(string ipAddress, int port) {
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foreach (Participant c in others) {
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if (c.ipAddress == ipAddress && c.port == port)
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return c;
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}
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return null;
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}
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public List<Participant> others = new List<Participant>();
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public Participant AddParticipant(string ipAddress, int port) {
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Participant participant = new Participant(ipAddress, port);
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participant.networkId = (byte)this.others.Count;
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//others.Add();
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return participant;
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}
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#region Init
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public Participant() {
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this.dataStream = new EchoStream();
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// this.dataStream = new EchoStream();
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others.Add(this);
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}
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@ -54,7 +62,6 @@ namespace Passer.Control.Core {
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public Participant(UdpClient udpClient, int port) : this() {
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this.udpClient = udpClient;
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this.ipAddress = null;
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this.port = port;
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//this.dataStream = new EchoStream();
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//clients.Add(this);
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@ -64,15 +71,23 @@ namespace Passer.Control.Core {
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#region Update
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protected void ReceiveUDP(IAsyncResult result) {
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protected async void ReceiveUDP(IAsyncResult result) {
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if (udpClient == null || this.endPoint == null)
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return;
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try {
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// Console.WriteLine($"{this.name} received");
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byte[] data = udpClient.EndReceive(result, ref this.endPoint);
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this.dataStream.WriteByte((byte)data.Length);
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this.dataStream.Write(data, 0, data.Length);
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Task task = Task.Run(() => ReceiveData());
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// This does not yet take multi-packet messages into account!
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Participant remoteParticipant = this.GetParticipant(endPoint.Address.ToString(), endPoint.Port);
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if (remoteParticipant == null) {
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remoteParticipant = this.AddParticipant(endPoint.Address.ToString(), endPoint.Port);
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}
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await ReceiveData(data, remoteParticipant);
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// this.dataStream.WriteByte((byte)data.Length);
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// this.dataStream.Write(data, 0, data.Length);
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//Task task = Task.Run(() => ReceiveData());
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}
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catch (Exception _) {
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Console.WriteLine("connection error");
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@ -87,7 +102,7 @@ namespace Passer.Control.Core {
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public virtual void Update(long currentTimeMs) {
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if (currentTimeMs > this.nextPublishMe) {
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this.Publish(new ClientMsg(this.networkId));
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Console.WriteLine($"Sent ClientMsg {this.networkId}");
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Console.WriteLine($"{this.name} Sent ClientMsg {this.networkId}");
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this.nextPublishMe = currentTimeMs + Participant.publishInterval;
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}
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@ -96,7 +111,7 @@ namespace Passer.Control.Core {
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if (client == null)
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continue;
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client.ProcessMessages();
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this.ProcessMessages(client);
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}
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Thing.UpdateAll(currentTimeMs);
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}
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@ -126,7 +141,7 @@ namespace Passer.Control.Core {
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if (bufferSize <= 0)
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return true;
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//Console.WriteLine($"publish to {broadcastIpAddress.ToString()} {this.port}");
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// Console.WriteLine($"publish to {broadcastIpAddress.ToString()} {this.port}");
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this.udpClient?.Send(this.buffer, bufferSize, this.broadcastIpAddress, this.port);
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return true;
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}
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@ -153,105 +168,109 @@ namespace Passer.Control.Core {
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#region Receive
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public async Task ReceiveData() {
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while (true) {
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byte packetSize = (byte)this.dataStream.ReadByte();
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if (packetSize != 0xFF)
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await ReceiveData(this.dataStream, this, packetSize);
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// else timeout
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}
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}
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// public async Task ReceiveData_old() {
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// while (true) {
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// byte packetSize = (byte)this.dataStream.ReadByte();
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// if (packetSize != 0xFF)
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// await ReceiveData(this.dataStream, this, packetSize);
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// // else timeout
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// }
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// }
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public static async Task ReceiveData(Stream dataStream, Participant client, byte packetSize) {
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byte msgId = (byte)dataStream.ReadByte();
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// public static async Task ReceiveData(Stream dataStream, Participant client, byte packetSize) {
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public async Task ReceiveData(byte[] data, Participant remoteParticipant) {
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// byte msgId = (byte)dataStream.ReadByte();
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byte msgId = data[0];
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if (msgId == 0xFF) {
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// Timeout
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return;
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}
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//UnityEngine.Debug.Log($"R {msgId} from {client.ipAddress}");
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// Console.WriteLine($"R {msgId} from {remoteParticipant.ipAddress}");
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bool result = false;
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switch (msgId) {
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case ClientMsg.Id: // 0xA0 / 160
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result = await ClientMsg.Receive(dataStream, client, packetSize);
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//result = await ClientMsg.Receive(dataStream, client, packetSize);
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this.ProcessClientMsg(remoteParticipant, new ClientMsg(data));
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break;
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case NetworkIdMsg.Id: // 0xA1 / 161
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result = await NetworkIdMsg.Receive(dataStream, client, packetSize);
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//result = await NetworkIdMsg.Receive(dataStream, client, packetSize);
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this.ProcessNetworkIdMsg(remoteParticipant, new NetworkIdMsg(data));
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break;
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case InvestigateMsg.Id: // 0x81
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result = await InvestigateMsg.Receive(dataStream, client, packetSize);
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// result = await InvestigateMsg.Receive(dataStream, client, packetSize);
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break;
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case ThingMsg.id: // 0x80 / 128
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result = await ThingMsg.Receive(dataStream, client, packetSize);
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// result = await ThingMsg.Receive(dataStream, client, packetSize);
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break;
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case NameMsg.Id: // 0x91 / 145
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result = await NameMsg.Receive(dataStream, client, packetSize);
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// result = await NameMsg.Receive(dataStream, client, packetSize);
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break;
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case ModelUrlMsg.Id: // 0x90 / 144
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result = await ModelUrlMsg.Receive(dataStream, client, packetSize);
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// result = await ModelUrlMsg.Receive(dataStream, client, packetSize);
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break;
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case PoseMsg.Id: // 0x10 / 16
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result = await PoseMsg.Receive(dataStream, client, packetSize);
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// result = await PoseMsg.Receive(dataStream, client, packetSize);
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break;
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case CustomMsg.Id: // 0xB1 / 177
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result = await CustomMsg.Receive(dataStream, client, packetSize);
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// result = await CustomMsg.Receive(dataStream, client, packetSize);
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break;
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case TextMsg.Id: // 0xB0 / 176
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result = await TextMsg.Receive(dataStream, client, packetSize);
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// result = await TextMsg.Receive(dataStream, client, packetSize);
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break;
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case DestroyMsg.Id: // 0x20 / 32
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result = await DestroyMsg.Receive(dataStream, client, packetSize);
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// result = await DestroyMsg.Receive(dataStream, client, packetSize);
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break;
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default:
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break;
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}
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if (result == false) {
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packetSize = msgId; // skip 1 byte, msgId is possibly a packet size byte
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await ReceiveData(dataStream, client, packetSize);
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}
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// if (result == false) {
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// packetSize = msgId; // skip 1 byte, msgId is possibly a packet size byte
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// await ReceiveData(dataStream, client, packetSize);
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// }
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}
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#endregion
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#region Process
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public virtual void ProcessMessages() {
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public virtual void ProcessMessages(Participant remoteParticipant) {
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while (this.messageQueue.TryDequeue(out IMessage msg))
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ProcessMessage(msg);
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ProcessMessage(remoteParticipant, msg);
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}
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public void ProcessMessage(IMessage msg) {
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public void ProcessMessage(Participant remoteParticipant, IMessage msg) {
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switch (msg) {
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case ClientMsg clientMsg:
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ProcessClient(clientMsg);
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ProcessClientMsg(remoteParticipant, clientMsg);
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break;
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case NetworkIdMsg networkId:
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ProcessNetworkId(networkId);
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ProcessNetworkIdMsg(remoteParticipant, networkId);
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break;
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case InvestigateMsg investigate:
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ProcessInvestigate(investigate);
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ProcessInvestigateMsg(investigate);
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break;
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case ThingMsg thing:
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ProcessThing(thing);
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ProcessThingMsg(thing);
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break;
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case NameMsg name:
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//UnityEngine.Debug.Log($"Name [{name.networkId}/{name.thingId}] {name.name}");
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ProcessName(name);
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ProcessNameMsg(name);
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break;
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case ModelUrlMsg modelUrl:
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ProcessModelUrl(modelUrl);
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ProcessModelUrlMsg(modelUrl);
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break;
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case PoseMsg pose:
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ProcessPose(pose);
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ProcessPoseMsg(pose);
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break;
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case CustomMsg custom:
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ProcessCustom(custom);
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ProcessCustomMsg(custom);
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break;
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case TextMsg text:
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ProcessText(text);
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ProcessTextMsg(text);
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break;
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case DestroyMsg destroy:
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ProcessDestroy(destroy);
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ProcessDestroyMsg(destroy);
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break;
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default:
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return;
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@ -259,38 +278,38 @@ namespace Passer.Control.Core {
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ForwardMessage(msg);
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}
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protected virtual void ProcessClient(ClientMsg msg) { }
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protected virtual void ProcessClientMsg(Participant sender, ClientMsg msg) { }
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protected virtual void ProcessNetworkId(NetworkIdMsg msg) {
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protected virtual void ProcessNetworkIdMsg(Participant sender, NetworkIdMsg msg) {
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Console.WriteLine($"{this.name} receive network id {this.networkId} {msg.networkId}");
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if (this.networkId != msg.networkId) {
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this.networkId = msg.networkId;
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Console.WriteLine($"receive network id {msg.networkId}");
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foreach (Thing thing in Thing.GetAllThings())
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this.SendThingInfo(thing);
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}
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}
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protected virtual void ProcessInvestigate(InvestigateMsg msg) { }
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protected virtual void ProcessInvestigateMsg(InvestigateMsg msg) { }
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protected virtual void ProcessThing(ThingMsg msg) {
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protected virtual void ProcessThingMsg(ThingMsg msg) {
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Console.WriteLine($"received thing {msg.thingId}");
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}
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protected virtual void ProcessName(NameMsg msg) {
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protected virtual void ProcessNameMsg(NameMsg msg) {
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Console.WriteLine($"received name {msg.name}");
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}
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protected virtual void ProcessModelUrl(ModelUrlMsg msg) {
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protected virtual void ProcessModelUrlMsg(ModelUrlMsg msg) {
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Console.WriteLine($"received name {msg.url}");
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}
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protected virtual void ProcessPose(PoseMsg msg) { }
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protected virtual void ProcessPoseMsg(PoseMsg msg) { }
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protected virtual void ProcessCustom(CustomMsg msg) { }
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protected virtual void ProcessCustomMsg(CustomMsg msg) { }
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protected virtual void ProcessText(TextMsg temsgxt) { }
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protected virtual void ProcessTextMsg(TextMsg temsgxt) { }
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protected virtual void ProcessDestroy(DestroyMsg msg) { }
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protected virtual void ProcessDestroyMsg(DestroyMsg msg) { }
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private void ForwardMessage(IMessage msg) {
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foreach (Participant client in others) {
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@ -12,76 +12,25 @@ namespace Passer.Control.Core {
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this.udpClient = new UdpClient(); // for receiving
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this.udpClient.Client.Bind(new IPEndPoint(IPAddress.Any, port));
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this.udpClient.BeginReceive(new AsyncCallback(result => ReceiveUDP(result)), null);
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this.name = "Site Server";
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}
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protected override void ProcessClient(ClientMsg msg) {
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if (msg.networkId == 0) {
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this.Send(new NetworkIdMsg(this.networkId));
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Console.WriteLine($"############################ New Client -> {this.networkId}");
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public override void Update(long currentTimeMs) {
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for (int ix = 0; ix < this.others.Count; ix++) {
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Participant client = this.others[ix];
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if (client == null)
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continue;
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this.ProcessMessages(client);
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}
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Thing.UpdateAll(currentTimeMs);
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}
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protected override void ProcessClientMsg(Participant sender, ClientMsg msg) {
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if (msg.networkId == 0) {
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Console.WriteLine($"{this.name} received New Client -> {sender.networkId}");
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sender.Send(new NetworkIdMsg(sender.networkId));
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}
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else
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Console.WriteLine($"############################ New Client");
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}
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}
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// public static class SiteServer {
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// public static async Task ReceiveData(Stream dataStream, Participant client) {
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// while (true) {
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// byte packetSize = (byte)dataStream.ReadByte();
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// if (packetSize != 0xFF)
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// await ReceiveData(dataStream, client, packetSize);
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// // else timeout
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// }
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// }
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// public static async Task ReceiveData(Stream dataStream, Participant client, byte packetSize) {
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// byte msgId = (byte)dataStream.ReadByte();
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// if (msgId == 0xFF) {
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// // Timeout
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// return;
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// }
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// //UnityEngine.Debug.Log($"R {msgId} from {client.ipAddress}");
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// bool result = false;
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// switch (msgId) {
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// case ClientMsg.Id: // 0xA0 / 160
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// result = await ClientMsg.Receive(dataStream, client, packetSize);
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// break;
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// case NetworkIdMsg.Id: // 0xA1 / 161
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// result = await NetworkIdMsg.Receive(dataStream, client, packetSize);
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// break;
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// case InvestigateMsg.Id: // 0x81
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// result = await InvestigateMsg.Receive(dataStream, client, packetSize);
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// break;
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// case ThingMsg.id: // 0x80 / 128
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// result = await ThingMsg.Receive(dataStream, client, packetSize);
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// break;
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// case NameMsg.Id: // 0x91 / 145
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// result = await NameMsg.Receive(dataStream, client, packetSize);
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// break;
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// case ModelUrlMsg.Id: // 0x90 / 144
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// result = await ModelUrlMsg.Receive(dataStream, client, packetSize);
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// break;
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// case PoseMsg.Id: // 0x10 / 16
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// result = await PoseMsg.Receive(dataStream, client, packetSize);
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// break;
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// case CustomMsg.Id: // 0xB1 / 177
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// result = await CustomMsg.Receive(dataStream, client, packetSize);
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// break;
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// case TextMsg.Id: // 0xB0 / 176
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// result = await TextMsg.Receive(dataStream, client, packetSize);
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// break;
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// case DestroyMsg.Id: // 0x20 / 32
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// result = await DestroyMsg.Receive(dataStream, client, packetSize);
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// break;
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// default:
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// break;
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// }
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// if (result == false) {
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// packetSize = msgId; // skip 1 byte, msgId is possibly a packet size byte
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// await ReceiveData(dataStream, client, packetSize);
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// }
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// }
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// }
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}
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@ -8,15 +8,16 @@ public class Tests {
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}
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[Test]
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public void Test_Client() {
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public void Test_Participant() {
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Participant participant = new("127.0.0.1", 7681);
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long milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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long startTime = milliseconds;
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while (milliseconds < startTime + 7000) {
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participant.Update(milliseconds);
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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Thread.Sleep(100);
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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}
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Assert.Pass();
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@ -30,8 +31,27 @@ public class Tests {
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long startTime = milliseconds;
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while (milliseconds < startTime + 7000) {
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siteServer.Update(milliseconds);
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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Thread.Sleep(100);
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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}
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Assert.Pass();
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}
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[Test]
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public void Test_SiteParticipant() {
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SiteServer siteServer = new(7681);
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Participant participant = new("127.0.0.1", 7681);
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long milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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long startTime = milliseconds;
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while (milliseconds < startTime + 7000) {
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siteServer.Update(milliseconds);
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participant.Update(milliseconds);
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Thread.Sleep(100);
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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}
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Assert.Pass();
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@ -49,8 +69,9 @@ public class Tests {
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long startTime = milliseconds;
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while (milliseconds < startTime + 7000) {
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participant.Update(milliseconds);
|
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milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
|
||||
Thread.Sleep(100);
|
||||
milliseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
}
|
||||
|
||||
Assert.Pass();
|
||||
|
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Reference in New Issue
Block a user