Fix Angle Construct Unity test

This commit is contained in:
Pascal Serrarens 2025-06-03 17:48:55 +02:00
parent 2d78cb2481
commit 5306dea1a2

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@ -35,7 +35,7 @@ namespace LinearAlgebra.Test {
angle = (float)Math.PI * 1.5f; angle = (float)Math.PI * 1.5f;
a = Angle.Radians(angle); a = Angle.Radians(angle);
Assert.AreEqual(-Math.PI * 0.5f, a.inRadians); Assert.AreEqual(-Math.PI * 0.5f, a.inRadians, 1.0E-05F);
// Revolutions // Revolutions
angle = 0.0f; angle = 0.0f;