First attempt Messages.cs

This commit is contained in:
Pascal Serrarens 2024-12-05 09:55:53 +01:00
parent 224dd52363
commit 8e6f1b6518

View File

@ -1,3 +1,43 @@
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
public class Client {
//public ConnectionMethod connection;
public UdpClient udpClient;
public string ipAddress;
public int port;
public byte networkId;
public static Client GetClient(string ipAddress, int port) {
foreach (Client c in clients) {
if (c.ipAddress == ipAddress && c.port == port)
return c;
}
return null;
}
static public List<Client> clients = new List<Client>();
public static Client NewClient() {
Client client = new();
clients.Add(client);
client.networkId = 0;
return client;
}
public static Client NewUDPClient(UdpClient udpClient, string ipAddress, int port) {
Client client = NewClient();
client.ipAddress = null;
client.port = port;
client.udpClient = udpClient;
return client;
}
}
public class IMessage {
public IMessage() { }
public IMessage(byte[] data) {
@ -6,8 +46,74 @@ public class IMessage {
public virtual byte[] Serialize() { return null; }
public virtual void Deserialize(byte[] data) { }
public static void SendMsg(Client client, byte[] data) {
if (client.ipAddress != null)
client.udpClient.Send(data, data.Length, client.ipAddress, client.port);
else
;//Debug.Log("Unknown client");
}
}
#region Client
#endregion
class ClientMsg : IMessage {
public const byte length = 2;
public byte clientId;
public ClientMsg(byte[] data) : base(data) { }
public override void Deserialize(byte[] data) {
base.Deserialize(data);
uint ix = 0;
clientId = data[ix++];
}
protected async Task<bool> Receive(Stream dataStream, Client client, byte packetSize) {
if (packetSize != ClientMsg.length) {
//Debug.LogWarning($"Client msg size invalid: {packetSize}");
return false;
}
byte[] buffer = new byte[packetSize - 1]; // without msgId
int byteCount = dataStream.Read(buffer, 0, packetSize - 1);
while (byteCount < packetSize - 1) {
// not all bytes have been read, wait and try again
await Task.Delay(1);
byteCount += dataStream.Read(buffer, byteCount, packetSize - 1 - byteCount);
}
ClientMsg msg = new(buffer);
if (client.networkId == 0) {
client.networkId = (byte)(Client.clients.Count);
NetworkIdMsg.Send(client);
//if (string.IsNullOrEmpty(sceneUrl) == false)
//SendModelUrl(client, sceneUrl);
}
else if (msg.clientId == 0) {
NetworkIdMsg.Send(client);
//if (string.IsNullOrEmpty(sceneUrl) == false)
//SendModelUrl(client, sceneUrl);
}
return true;
}
}
#endregion Client
#region Network Id
class NetworkIdMsg : IMessage {
public const byte Id = 0xA1;
public const byte length = 2;
public static void Send(Client client) {
byte[] data = new byte[NetworkIdMsg.length];
data[0] = NetworkIdMsg.Id;
data[1] = client.networkId;
SendMsg(client, data);
}
}
#endregion Network Id