Fix Unity errors
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@ -1,7 +1,6 @@
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#if !UNITY_5_3_OR_NEWER
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using System;
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#if !UNITY_5_3_OR_NEWER
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namespace Passer.LinearAlgebra {
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public class Vector3Of<T> {
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public T x;
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@ -1,4 +1,3 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Net;
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3
Thing.cs
3
Thing.cs
@ -1,4 +1,3 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using Passer.LinearAlgebra;
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@ -129,7 +128,7 @@ namespace Passer.Control.Core {
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#if UNITY_5_3_OR_NEWER
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[NonSerialized]
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public Unity.Thing? component = null;
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public Unity.Thing component = null;
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#endif
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#endregion Properties
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