Merge commit 'a8983f5a7a1bff05017b592a6e8b23208f2aac3c'
This commit is contained in:
commit
b28a6bd3d9
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fileFormatVersion: 2
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guid: f73ac1131d4d7bd4a8f5b62500069867
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@ -1,3 +1,4 @@
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/*
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namespace Passer.Control.Core {
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public class CustomMsg : IMessage {
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@ -42,4 +43,5 @@ namespace Passer.Control.Core {
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//}
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}
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}
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}
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*/
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@ -1,3 +1,4 @@
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/*
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using System;
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using System.IO;
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using System.Threading.Tasks;
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@ -170,4 +171,5 @@ public class EchoStream : Stream {
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public override void SetLength(long value) {
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throw new NotImplementedException();
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}
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}
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}
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*/
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fileFormatVersion: 2
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guid: 422516a56cbf14d46aaa0b1bc09115bf
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fileFormatVersion: 2
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guid: 028f10636fdaa594a9a9969924e5ff18
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 157cf85b523c1f648adc007539f8b736
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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fileFormatVersion: 2
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guid: d3f26f22a5422a44997b39a1844ab2ad
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MonoImporter:
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defaultReferences: []
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45
Messages/CustomMsg.cs
Normal file
45
Messages/CustomMsg.cs
Normal file
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namespace Passer.Control.Core {
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public class CustomMsg : IMessage {
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public const byte Id = 0xB1;
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public byte networkId;
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public byte thingId;
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public byte[] bytes;
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public CustomMsg(byte[] buffer) {
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byte ix = 1;
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this.networkId = buffer[ix++];
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this.thingId = buffer[ix++];
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byte length = (byte)(buffer.Length - ix);
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this.bytes = new byte[length];
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for (uint bytesIx = 0; bytesIx < length; bytesIx++)
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this.bytes[bytesIx] = buffer[ix++];
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}
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public CustomMsg(byte networkId, byte thingId, byte[] bytes) : base() {
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this.networkId = networkId;
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this.thingId = thingId;
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this.bytes = bytes;
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}
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public override byte Serialize(ref byte[] buffer) {
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byte ix = 0;
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buffer[ix++] = CustomMsg.Id;
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buffer[ix++] = this.networkId;
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buffer[ix++] = this.thingId;
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//buffer[ix++] = (byte)bytes.Length;
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foreach (byte b in bytes)
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buffer[ix++] = b;
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return ix;
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}
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//public static async Task<bool> Receive(Stream dataStream, Participant client, byte packetSize) {
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// byte[] buffer = await Receive(dataStream, packetSize);
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// CustomMsg msg = new(buffer);
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// client.messageQueue.Enqueue(msg);
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// return true;
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//}
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}
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}
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fileFormatVersion: 2
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guid: 462c645008baabe46b81f5d0ab83e26e
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@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: c51dae79b8c6f5a428349e1f4d34982c
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@ -234,16 +234,16 @@ namespace Passer.Control.Core {
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Console.WriteLine($"received name {msg.url}");
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}
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protected virtual void ProcessPoseMsg(PoseMsg msg) { }
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protected virtual void Process(PoseMsg msg) { }
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protected virtual void Process(CustomMsg msg) {
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Thing thing = Thing.Get(msg.networkId, msg.thingId);
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thing?.ProcessBytes(msg.bytes);
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}
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protected virtual void ProcessTextMsg(TextMsg temsgxt) { }
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protected virtual void Process(TextMsg temsgxt) { }
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protected virtual void ProcessDestroyMsg(DestroyMsg msg) { }
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protected virtual void Process(DestroyMsg msg) { }
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private void ForwardMessage(IMessage msg) {
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foreach (Participant client in others) {
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fileFormatVersion: 2
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guid: 302ed9b89a108a4429ea274044424a03
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: 3b79b5b373e9ced4abe72eb4d2f83c6a
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,3 +1,5 @@
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using System;
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namespace Passer.Control.Core {
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public class TemperatureSensor : Thing {
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@ -7,7 +9,7 @@ namespace Passer.Control.Core {
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public override void ProcessBytes(byte[] bytes) {
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byte ix = 0;
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float temp = LowLevelMessages.ReceiveFloat16(bytes, ref ix);
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UnityEngine.Debug.Log($"temperature {this.name} = {temp} C");
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Console.WriteLine($"temperature {this.name} = {temp} C");
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}
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}
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@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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@ -14,9 +15,11 @@ namespace Passer.Control.Core {
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this.udpClient.Client.Bind(new IPEndPoint(IPAddress.Any, port));
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this.udpClient.BeginReceive(new AsyncCallback(result => ReceiveUDP(result)), null);
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this.name = "Site Server";
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Register<TemperatureSensor>((byte)Thing.Type.TemperatureSensor);
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}
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public override void Update(long currentTimeMs) {
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public override void Update(long currentTimeMs) {
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Thing.UpdateAll(currentTimeMs);
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}
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@ -30,17 +33,28 @@ namespace Passer.Control.Core {
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protected override void Process(Participant sender, NetworkIdMsg msg) {
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}
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delegate Thing ThingConstructor(byte networkId, byte thingId);
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readonly Dictionary<byte, ThingConstructor> thingMsgProcessors = new();
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public void Register<ThingClass>(byte thingType) where ThingClass : Thing {
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thingMsgProcessors[thingType] = (byte networkId, byte thingId) => {
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if (Activator.CreateInstance(typeof(Thing), networkId, thingId) is not ThingClass instance)
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throw new InvalidOperationException($"Could not created an instance of {(typeof(ThingClass))}.");
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return instance;
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};
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Console.WriteLine($"Registering {typeof(ThingClass)} for thing type {thingType}");
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}
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protected override void Process(ThingMsg msg) {
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Thing thing = Thing.Get(msg.networkId, msg.thingId);
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if (thing == null) {
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switch ((Thing.Type) msg.thingType) {
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case Thing.Type.TemperatureSensor:
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new TemperatureSensor(msg.networkId, msg.thingId);
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break;
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default:
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new Thing(this, msg.networkId, msg.thingId, msg.thingType);
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break;
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}
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if (thingMsgProcessors.TryGetValue(msg.thingType, out ThingConstructor thingConstructor)) {
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thingConstructor(msg.networkId, msg.thingId);
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}
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else {
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new Thing(this, msg.networkId, msg.thingId, msg.thingType);
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}
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}
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}
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|
@ -1,2 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: 53345abb9310d344baa67c19a8d8249f
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2
Thing.cs
2
Thing.cs
@ -193,7 +193,7 @@ namespace Passer.Control.Core {
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allThings.Add(thing);
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if (invokeEvent)
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OnNewThing?.Invoke(thing);
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UnityEngine.Debug.Log($"Add thing [{thing.networkId}/{thing.id}] {thing.name}");
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//UnityEngine.Debug.Log($"Add thing [{thing.networkId}/{thing.id}] {thing.name}");
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}
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}
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@ -1,11 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: 7429282ee0e367445bd1e2111631b27d
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
|
||||
defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Threading;
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using NUnit.Framework;
|
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