Merge commit 'c5dc3b6bf5b8f39e91df49bdfb16fc9d68518679'

This commit is contained in:
Pascal Serrarens 2025-02-14 11:07:59 +01:00
commit d96cf9fdb2
7 changed files with 40 additions and 15 deletions

View File

@ -1,4 +1,4 @@
using Vector3 = UnityEngine.Vector3;
using UnityEngine;
namespace Passer.LinearAlgebra {
public class Spherical {
@ -6,6 +6,7 @@ namespace Passer.LinearAlgebra {
public Direction direction;
public static Spherical zero = new(0, 0, 0);
public static Spherical forward = new(1, 0, 0);
public Spherical(float distance, float horizontal, float vertical) {
this.distance = distance;
@ -16,6 +17,17 @@ namespace Passer.LinearAlgebra {
this.direction = direction;
}
public static Spherical FromVector3(Vector3 v) {
float distance = v.magnitude;
if (distance == 0.0f)
return new Spherical(distance, 0, 0);
else {
float verticalAngle = (Mathf.PI / 2 - Mathf.Acos(v.y / distance)) * Mathf.Rad2Deg;
float horizontalAngle = Mathf.Atan2(v.x, v.z) * Mathf.Rad2Deg;
return new Spherical(distance, horizontalAngle, verticalAngle);
}
}
public Vector3 ToVector3() {
float verticalRad = (UnityEngine.Mathf.PI / 2) - this.direction.vertical * UnityEngine.Mathf.Deg2Rad;
float horizontalRad = this.direction.horizontal * UnityEngine.Mathf.Deg2Rad;
@ -30,7 +42,6 @@ namespace Passer.LinearAlgebra {
Vector3 v = new Vector3(x, y, z);
return v;
}
}
}

View File

@ -134,8 +134,10 @@ namespace Passer.Control.Core {
this.nextPublishMe = currentTimeMS + this.publishInterval;
}
foreach (Thing thing in this.things) {
if (thing != null && thing.parent == null) // update only root things
int n = this.things.Count;
for (int ix = 0; ix < n; ix++) {
Thing thing = this.things[ix];
if (thing != null) // && thing.parent == null) // update only root things
thing.Update(currentTimeMS);
}
}

View File

@ -27,17 +27,22 @@ namespace Passer.Control.Core {
}
public void Add(Thing thing, bool invokeEvent = true) {
//Console.WriteLine($"added thing [{thing.networkId}/{thing.id}]");
Console.WriteLine($"added thing [{thing.networkId}/{thing.id}]");
Thing foundThing = Get(thing.networkId, thing.id);
if (foundThing == null) {
// if (thing.id == 0)
// thing.id = (byte)(things.Count + 1);
things.Add(thing);
if (invokeEvent)
Thing.InvokeNewThing(thing);
// Console.Write($"Add thing {ipAddress}:{port}[{networkId}/{thing.id}]");
} else {
if (thing != foundThing) {
// should be: find first non-existing id...
thing.id = (byte)this.things.Count;
things.Add(thing);
Console.Write($"Add thing, updated thing id to [{thing.networkId}/{thing.id}]");
}
}
}

View File

@ -7,6 +7,7 @@ namespace Passer.Control.Core {
/// <summary>
/// A thing is the basic building block
/// </summary>
[Serializable]
public class Thing {
#region Types
@ -126,6 +127,7 @@ namespace Passer.Control.Core {
public Spherical angularVelocity;
#if UNITY_5_3_OR_NEWER
[NonSerialized]
public Unity.Thing component;
#endif

View File

@ -7,7 +7,7 @@ namespace Passer.Control.Unity {
public class DistanceSensor : Thing {
public new Core.DistanceSensor core {
get => (Core.DistanceSensor)base.core;
get => (Core.DistanceSensor)base.core;
set => base.core = value;
}
@ -22,19 +22,23 @@ namespace Passer.Control.Unity {
GameObject distanceObj = new("Distance sensor");
DistanceSensor component = distanceObj.AddComponent<DistanceSensor>();
if (parent != null && parent.component != null)
distanceObj.transform.SetParent(parent.component.transform);
distanceObj.transform.SetParent(parent.component.transform, false);
return component;
}
IEnumerator MeasureDistance() {
while (Application.isPlaying) {
if (Physics.Raycast(this.transform.position, this.transform.forward, out RaycastHit hitInfo, 10.0f)) {
core.distance = hitInfo.distance;
// send distance to...
yield return new WaitForSeconds(1);
if (Physics.Raycast(this.transform.position, this.transform.forward, out RaycastHit hitInfo, 2.0f)) {
Thing thing = hitInfo.transform.GetComponentInParent<Thing>();
if (thing == null) {
Debug.Log($"collision {hitInfo.transform.name} {hitInfo.distance}");
core.distance = hitInfo.distance;
}
else
core.distance = 0;
}
yield return new WaitForSeconds(0.1f);
}
}

View File

@ -22,6 +22,7 @@ namespace Passer.Control.Unity {
}
public void HandleNewThing(Core.Thing thing) {
site.Add(thing, false);
thingQueue.Enqueue(thing);
}
@ -31,7 +32,6 @@ namespace Passer.Control.Unity {
thing.CreateComponent();
}
}
}
}

View File

@ -5,6 +5,7 @@ namespace Passer.Control.Unity {
public class Thing : MonoBehaviour {
[field: SerializeField]
public Core.Thing core {get; set; }
protected void SetCoreThing(Core.Thing thing) {