RoboidControl-csharp/Messages.cs
2024-12-05 09:22:34 +01:00

16 lines
303 B
C#

using Godot;
using System;
public partial class Messages : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}